by

Watch the VideoAn Overview of Stellar

Help Page – Stellar Help Homepage

  1. Getting Started

  2. Nebula and Stellar Explained

  3. Starting Stellar on your Nebula Device

    1. Desktop and Browser Shortcuts.

  4. How To Section – Detailed descriptions of common workflows.

  5. Changes to AD Recording in Stellar V5.0

  6. Hot Keys and Mouse Controls

  7. Trouble shooting and FAQ

  8. Glossary

  9. Top Menu Bar

    1. Shortcuts

  10. Help Menus

  11. Context Menus

  12. Project – Overview

    1. Project – Open

    2. Project – Save As

    3. Project – New

    4. Project Properties

  13. Files – Summary

    1. File Types

      1. File Formats

    2. File Locations

      1. Creating a new folder

      2. Changing File Locations

    3. Adding and Removing Files

      1. Duplicating a File

    4. Files Properties

    5. Files Library

  14. Import & Export

      1. Import Media File

      2. Import a Project

      3. Import Text File

      4. Import Audio Job

      5. Import Script File

      6. Export a Project

      7. Export a Text File

    1. Export Audio Job

    2. Export Script File

    3. Export Pro Tools Project

  15. Layouts – Create and modify using Layout Mode

    1. Selecting Widgets

    2. Configuring Widgets

    3. Positioning Widgets

    4. Hiding Widgets

    5. Deleting Widgets

  16. Layouts

    1.  Saving Layouts

    2. Loading Layouts 

    3. Deleting Layouts

    4. Layouts – Templates

    5. Adding a Layout to a Project

  17. Tasks – WARNING: The Task functions are currently in Alpha Release and subject to change

    1. Opening the Task Screen

      1. Signing In

      2. Second Factor Authentication

    2. Task Screen Layout.

      1. My Tasks

      2. Current Task

    3. Loading a Task

    4. Adding Subtitle or Script Files

    5. Working on a Task

    6. Saving a Task part way through

    7. Editing or changing the status of a Task

    8. Create a new Task

    9. Add a new User

    10. Upload a Media File

    11. Delete a Task

  18. Settings – Selecting and configuring Widgets

  19. Version number and version history

  20. Rehearse Mode

  21. Editing – Text

    1. Undo

  22. Editing  – Time-codes

  23. Protecting your work – Read only and other protected modes

    1. Protect Text Mode

  24. Reading Speed Indicators

  25. Comments

  26. Spelling and Grammar checker and Thesaurus

  27. Printing and Previewing

  28. Widgets

  29. Widgets – Video Display

    1. Setting the Video Timecode

  30. Widgets – Script Overlay

  31. Widgets – Media Controller

  32. Widgets – Timed Text Editor

  33. Widgets – Translation

    1. Quick Translation

    2. Full File Translation

  34. Widgets – Time Display

  35. Widgets – Timeline

    1. Editing timecodes on the timeline

    2. Stretch or Compress timecodes on the timeline

    3. Editing Audio on the Timeline

    4. Editing AD Fades

  36. Widgets – AD Recorder – Obsolete

  37. Widgets – Audio Recorder

    1. Setting up your Audio Recording Microphone

    2. Deliver AD and Dubbing Files

  38. Widgets – Volume Manager

  39. Widgets – Collaboration Tool and Intercom

  40. Widgets – Audio Tools Plug-in

    1. Mix Audio Output

    2. Extract gaps from subtitle file

    3. Extract AD Audio from Audio File

    4. Import Audio Job

    5. Export Audio Job

  41. Widgets – Synthetic Voice Plug-in

  42. Widgets – Automatic Speech to Text Tools Plugin

  43. Widgets  – Transcription Editor

  44. Widgets – External Widget Container

  45. Version History

  46. Demo Videos

V5.2 Updated 14th September 2021


Nebula and Stellar Explained

Nebula and Stellar are the two systems provided by Yella Umbrella and they work together to deliver a comprehensive set of media creation and processing tools.

Nebula

Nebula provides all the Processes you need to manipulate media files for subtitling, AD, captioning and other formats. Nebula is an automated system that provides the backend tools and is Hands Off, so once it is set up it will process files based on either API calls from external systems, folder watching, or in response to things you do in Stellar.

When you sign up to use Stellar a new Nebula Device will be created along with a set of Nebula Process to run Stellar.

You will also get a Nebula login, you will need this to access your account to view you credit level and buy more credit vial PayPal.

Stellar

Stellar is the user tool for authoring, editing, checking and viewing all types of timed text including subtitles, captions, Audio Description, dubbing scripts and recording and transcripts.

Stellar runs on Nebula so you have to have a Nebula account and to be running a Nebula Device on your PC or Mac.

You need to have an active internet connection as the local Nebula Device must be in contact with the Nebula System. However none of your media files are ever stored on our servers, you are always in control of your own media.

Once you are up and running you will only need to access Nebula to view and update your account or possibly occasionally to edit some Stellar configurations. There is a full set of Nebula Help pages available should you need them.

NOTE: Projects in Nebula and Stella are not the same thing! See the Project Overview for more information on Stellar Projects and the Nebula help pages for information on Nebula Projects.

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Starting Stellar on your Nebula Device

To be able to run Stellar you need to be running a Nebula Device on your PC or Mac. See the Getting Started page for full details on how to get this set up.

First you must Run the Nebula Device you have downloaded. You only need to do this once after starting up your computer and on a Mac you can set this to auto run on start-up. See the Getting Started page for details.

In Windows the Device will by default start up every time you turn on your computer.

Stellar will automatically open a new tab in Chrome when the Device starts up. You can disable this in the Nebula settings.

Once you are running you can open the Devices control page by:

PC – Click on the Device Icon in the Windows tool tray

Mac – click on Status in the top bar

This will open the Device page in Chrome.

To start Stellar just Click on the Stellar xxxx Button.

(The number xxxxx is different for every copy of Stellar)

At the top of the page is a link to your Device in Nebula, this is useful if you need to check the Processes and change low level configurations.

The Device ID is you unique Device number.

The Flashing circle indicates that the Device is running and updating the status page. If this stops flashing you know this Device isn’t running.

The Device page has three tabs:

Launch Tab – is the default tab and will show a button to launch Stellar. Normally this is all you will need.

Status Tab – shows a list of all the Processes running on your device and their statuses.

The list of Processes will be different depending on the type of task your Device has been set up for. Writing Subtitles will have different tools compared to recording AD audio.

Control Tab –  provides controls to reset or shut down your Device.

  • Soft Restart – Restart all the Processes on the Device without restarting the Device itself. A good option to try if Stellar or functions within Stellar don’t seem to be working
  • Close Device – Stops the Device and all Processes running on it. You will have to re-run the Device from within Windows or Mac  if you want to start it up again.
  • Re-Download – Get a new copy of the Device from the Nebula Server – Only required if your Device gets corrupted, lost or there’s a major upgrade.
  • Hard Restart – Restart the Device and all the Processes on it. – Try this if a Soft Restart doesn’t get Stellar running.

Shortcuts

The first time you Nebula Device and Stellar start up they will automatically add four shortcuts to the Windows Desktop (Windows only)

  • Start Stellar
    • Open Chrome and start new tab running Stellar
      • If Stellar is already open in another tab this copy will be disabled
      • Note: You can also Bookmark your Stellar in Chrome – see how to Here

  • Device Status Page
    • Open the Status page for your Device in a new browser tab,
      • Here you can control your Device.
      • Launch Stellar.
      • See all the Processes running on the Device.

  • Device Start
    • Run the Device on this machine.
      • If the same device is already running on any machine the older copy will be removed.
      • You may have several different Devices (different ID numbers) running on the same machine.

  • Nebula Home page
    • Show the Nebula Home Page in a new browser tab
      • You can control all your Nebula Devices and access you account via this link.

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Top Menu Bar

The top menu bar provides the basic controls to use Stellar.

The exact combination of controls you see will vary depending on the type of work you’re doing, the tools loaded and the status of current processes.

Common Controls

These controls will be visible in most or all configurations of Stellar

  • Status Sidebar
    • Click on the three lines icon to open the side status bar
    • This shows a range of status and version information about Stellar.
      • Subtitle tools
        • Render Subtitles – Create output files for Open (burnt in), DVB and Powerview subtitles.
  • Auto Zoom Button
    • Automatically zoom all widgets to be visible within the current browser window
    • Useful when you load a new layout or Project that doesn’t fit on your screen
    • Note: It’s a good idea to make sure your Browser zoom is set to 100%
      • Click on the three Dots at the top right corner of the browser window
      • Set Zoom 10 100%
    • Tip: You can create more space for you Layout by running Chrome in Full Screen Mode.
      • Either Press F11 to toggle Full Screen mode on and off
      • Or
      • Click on the three Dots at the top right corner of the browser window
      • Click on the Full Screen icon

Occasional Controls

These controls will only be visible in some configurations of Stellar

  • Tools Menu
    • The tools menu will be visible whenever one or more specialist tools are enabled in the Settings section of Stellar
    • These can include tools for handline speech to text, synthetic voices and AD mixing amongst others.
    • The tools visible will be specific to the type of work you are doing.

Status Displays and Shortcuts

The right hand section of the top bar can display a range of status information.

Exactly what status is shown will vary depending on the current configuration and use of Stellar but common ones are:

  • Save Status
    • Shows the status of all changes to the current open text files
    • If Yellow then there are saves outstanding
    • If Green the all saves have been completed
    • All saving of text and audio is automatic.

  • Layout Loaded
    • Shows the name of the current Layout loaded
    • A * next to the name indicates that changes to the settings or Layout have changed and not been saved
    • Shortcuts
      • Click on Layout name to open the Configuration screen
      • Right Click on Layout name to open the Layout Save As screen so you can quickly save any changes

  • Project Loaded
    • Shows the name of the current Project loaded
    • Shortcuts
      • Click on the Project name to open the Project Properties screen
      • Right click on the Project name to open the Project Save As screen so you can make a copy of the Project


  • Background Process Status
    • Shows the progress of any background processes such as:
      • Media Import
      • Speech to Text conversion
      • Synthetic voice rendering
    • Hove the mouse pointer over to see the status of multiple processes, if present.

To see the Status display at any time Click on the ‘Active’ in the top menu bar

The Process Status screen will list all external processes, both those ongoing and those that have completed.

For ASR processes, once completed, there will be two buttons:

  • + Project
    • Click this to add the new SRT file to the current Project.
  • Locate
    • Click this to open your file browser and locate the file on disk
    • This is useful if you want to move the file to a new location or share it with someone.

Clear and Clear all just clear the results from the status page. No files are deleted.

  • Volume Controls – Visible if the Volume Manager Widget is enabled
    • If the Speaker Icon is Red this indicates an error with one of the audio inputs.

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Context Menus

Many Widgets in Stellar support context menus. These are accessed by right clicking on the mouse when the mouse pointer is over a specific area of a widget.

For example right clicking in the text area of the Timed Text Widget will provide options for Split, Merge, Insert and Delete. All of these functions have dedicated Hotkeys but sometimes it’s more convenient to use the mouse.

Full details of specific context menus are contained in the Hotkeys and Mouse Controls table.

NOTE: Normal Google context menu options such as spell checker can now be accessed by using Ctrl+ Right Click.

For Mac users with a standard single button mouse the following options are useful:

  • Ctrl+ Click is the same as a Right Click on a two button mouse
  • Cmd+ Click will show the Chrome default right click options, such as spell check, in most areas.

Google Chrome supports a range of enhanced spell check, grammar check, auto correct, short form dictionaries, dictionary, and thesaurus extensions.

See: the Spelling, Grammar and Thesaurus Section for more details.

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Project – Overview

In Stellar a Project is the collection of files and configurations you need to do a task, such as write some new subtitles or to record an AD script.

Normally a Project will consist of a video file, shot change file, audio waveforms and other audio file(s) and one or more text files (subtitles, captions AD scripts etc.).

There are several ways you may start a new Project:

NOTE: A Project in Stellar is separate and different from a Nebula Project, see this explanation of the two.


Project – Open

Watch the Video: Loading a Project

A Project is the collection of files and configurations you need to do a task. This can include a whole range of file types depending on the type of Project but would normally include a media file and one or more text files or empty templates. Optionally it may include shot changes, waveforms, additional audio tracks and other metadata.

Use the Files menu item on the top menu,

and select Project the Load/Save

You can browse to sub directories if present and move back up to the parent directory by clicking on the Path Icon.

Decide which Project you want to open and click on the Load Project button for that Project.

A message box will pop up to while the Project loads, if there are a large number of files in the Project this may take a few seconds.

Click Close to remove the message box, the Project is now loaded.

You can view, and in some cases edit, additional information about the Project by clicking on the arrow icon for that Project to open or close the information view.

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Project – Save As

Open the Project dialog as above,

Then select Save As on the left hand menu.

Enter a file name and click Save.

NOTE: Save As only makes a copy of the Project file. All text, audio and media files referenced by the original Project are unchanged, and the new project references the same files

Click Close to remove the dialogue.

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Project – New

Open the Project dialog as above,

then select New on the left hand menu.

Enter a file name, or accept the default or browse to select a different folder by clicking on the Browse button.

Optionally:

  • Set the Project Type – this will add an empty file of the selected type (Subtitle, Audio Description …)
  • Set the Layout for the new Project.
    • The Layout name will be stored as part of the Project.
    • Every time the Project is loaded the Layout will also be selected.

Click Create.

A new blank Project is created and loaded.

Click Close to remove the dialogue.

Hint: See the Project Overview for more ways to create a new Project.

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Files – Summary

Use the Files item on the top menu bar,

then select Project then Properties.

The dialogue shows a summary of all files of all types contained in the Project.

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Files – File Types

Files are divided into three categories Video, Audio and Text and each of these categories can contain files of different types.

Video

  • Video file – one per Project  – MP4 format – transcoded from all other video formats by a Nebula Process.
  • Shot Change file – one per Project – .avi format – created by a Nebula Process.

Audio

  • Audio file – any number per Project – .ogg format – created by a Nebula Process – used for second audio tracks or for audio scrubbing.
  • Waveform file – any number per project – .json format – created by a Nebula Process – used to display an audio waveform on the Timeline.

Text

  • Subtitle files – any number per Project – a range of subtitle and caption formats supported (srt, stl, pac, fpc for full editing, other types for read only or limited editing) See Importing Text Files for more information.
  • Transcription files – any number per Project – .json format containing a timed word list – created by a Nebula Process.
  • Audio Description files – any number per Project – .ESF or .srtad formats – Associated .wav files are loaded automatically if present.
  • Dubbing Scripts  – any number per project. – .srtdub file format only. – Associates multiple audio files to each Line in the script. Supports multiple Roles, multiple audio Takes and individual word timing for audio adaptation (lip sync).
  • Pain timed text any number per Project – .srt format- timed text without subtitle formatting.

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Files – File Locations

There are Two configurable File Locations for Stellar:

  • Stellar Internal Folders
    • All files, Projects, Templates and configurations are stored in a specific location on you PC or Mac.
      • All media (video, audio etc.) MUST be in the Stellar/Media folder or a sub folder
      • All text (subtitles, captions etc.) and AD files MUST be in the Stellar/Files folder or a subfolder
      • Each AD or dubbing file (srtad, srtdub or esf) MUST be in a separate subfolder to keep all the associated audio wav files in the same place and separate from other AD files. Otherwise it’s very easy to get the wav files from different AD tasks mixed up.
    • The location is set as part of the Stellar Process in Nebula and is fixed, the default is your Documents folder: Documents/Stellar.
    • When Opening a Project or adding a file to a Project you are limited to this Stellar folder and to sub folders of it.
    • We do this to keep the files all in one place and help you organise your work.
      • For example, if some files were stored on external drives or pen drives then if these were removed a Project would be broken.
  • External Folders
    • External Folders are used when you are Importing and Exporting files, audio jobs and Projects.
    • In these cases you will be able to browse to the External Location configured.

  • Creating new folders.
    • Whenever you are setting the location for a new file in Stellar (Save As) then in the top of the file browse screen you will see a New Folder icon.
    • Click on this to create a new subfolder of the current folder.

Changing File Locations

To change the path for either the Stellar Folders or the External Folders you will need to change the Settings for your copy of Stellar. This is a systems level setting and would normally be set for you. Changing either of these settings could mean that folders and work you have been using are no longer visible to you so proceed with caution!

The Default locations are:

Stellar Folders: ~/documents/Stellar – this will put all your Stellar files in a subfolder called Stellar within your normal Document section.

External Folders: ~/  – this makes all of the User folders on your Mac or PC visible but not the systems area.

To change the Locations:

  • Open the Device page.
  • Click on the Nebula Device Link at the top of the page (the name will be different)
  • This will open Nebula to show your device.
    • You may need to log in to Nebula first using the credentials supplied in your original email (unless you have changed them since)
  • Expand the Device and the Project sections using the + icon on the left of the name
  • Locate the Stellar Application (the name may be different)
  • Click on the Pencil icon to open the configurations for this copy of Stellar
  • You can now update the two file paths
  • Number 1 sets the Stellar Folders path
    • All other sub folders (Media, Projects, Files etc.) will be subfolders of this.
    • Other entries can be left blank unless you want to customise the subfolders
  • Number 2 sets the External Folders path and can be any valid path visible to your PC or Mac.
    • EG D:/
  • Click Save
  • The paths visible within your version of Stellar have now been changed.

Note: In file paths use / not \ as this is compatible with all operating systems.

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Files – Adding and Removing

Open the Project Properties dialog as above,

and select Video, Audio or Text on the left hand list depending on which category of file you want to Add, Edit, Remove or Duplicate.

Text Tab

All the files in the chosen category currently in the Project will be listed.

To create a new empty file and add it to the Project

Click on the Add New button.

This will open the New File browser:

  • Either enter an new name or select an existing file name and modify it
    • You can use the Filter Display to limit the display to files of a specific type or types.
  • Use the Create File As selector to define what type of subtitle, caption, AD or Dubbing file you want to create.

For some File Types the Advanced Button will be active. This allows you to change the default template configuration each file type.

  • Click Create

To Add an existing file to the Project

Click on the Add Existing button

This will open the File browser:

  • Browse to find the file you want to add to the Project
    • You can use the Filter Display to limit the display to files of a specific type or types.
  • Click OK

To Import an existing file to the Project

When Importing there are two main differences to just adding an existing file:

  • You can access files outside of the Stellar folder area.
  • You can convert between file formats.

See Importing Text Files for full details.

To Replace an Existing File

Click on the browse button next to the file you want to replace then browse to the required location and select the file to use instead and click OK.

The file is now added to the current Project in place of the previous file. (See above to add an additional file to the Project)

To Remove a File from the Project

There is a red Bin button on every file line. Clicking on the button will remove the file from the Project.

This will pop up a dialog with the options to either:

  • Remove the file from the Project but leave it on disk
  • Remove the file from the Project and delete it from disk
  • Cancel to not delete the file.

To Duplicate a Text File

To duplicate an existing file text file click on the blue Duplicate button on the line for the file you wish to duplicate.

This will open the Duplicate Text File dialog.

Click on the green browse button to set the Destination file name, location and type.

This will open a New File browse dialog:

  • Use the Create File As selector to define what time of subtitle, caption or AD file you want to create as the clone
    • Select the same type as the source file to create a new version of the same file
    • Select a different type to create a converted file. EG From Pac to EBU STL.

  • Either enter an new name or select an existing file name and modify it
    • You can use the Filter Display to limit the display to files of a specific type or types.
  • Click Create

Edit the Display Name for the new file.

  • This is the name shown in the Tab at the top of the text column and on the Timeline track.

Duplicate

Select one of the three options by clicking on a blue button:

  • Duplicate All – The new file contains all the text, style (if supported by the new file format) and timing of the source file
  • Duplicate Times only – The new file contains blank subtitles (captions or AD Script sections) with the source files times but no text.
  • Duplicate Text Only – The new file contains all the text and style (if supported by the new file format) of the source file but no times.

Click Cancel to abandon the duplication.

To Export a Text file

Click on the Export icon:

When Exporting a text file there are two main differences to just saving an existing file:

  • You can save the file outside of the Stellar folder area.
  • You can convert between file formats.

This is the simplest way to save a file that is part of the Project in a different format.

See Exporting Text Files for full details

Auto Selecting Media Files

To help you set up a new Project when you select the Video file Stellar will look in the same folder and try and find all the associated shot-change, audio and waveform files based on the video file’s filename.

You will be prompted with a list of matching files:

Select Yes to add these files (replacing any existing files) or Cancel to load just the Video file.

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Files – Properties

Open the Project Properties dialog as above,

and select Video, Audio or Text on the left hand list depending on which category of file you want to view.

Or right click on the column tab and select Project Properties.

All the files in the chosen category will be listed.

Click on a file item and the line will expand to show the Properties for the selected file type. The Properties shown will vary depending on the file type but most include:

  • Display Name – the description displayed in Stellar at the top of the text column and on the timeline.
  • Comments – a user comment section for your notes about a file, this can be expanded if required.
  • Editable – Sets the level of editing permitted for this file.
    • Default All
    • Options:
      • All – Full editing allowed
      • Times only – use when adjusting the timing or conforming a file so the user can’t edit the text by mistake
      • Times and Text (but not Insert, Delete, Split or Merge) – limits the level of editing available
      • Text – Only text content and comments (but not Insert, Delete, Split or Merge) – ideal for translators working from a template
      • Comments Only – Great for getting feedback from clients.
    • NOTE: This control interacts with the Subtitle Widget editability setting – The most restrictive setting applies.
  • Type – a type for the file that tells Stellar how to handle the data in the file
  • Library – The Library location for this file.
  • File  – the path and name of the File.
  • Offsets – time offsets for aligning the start time of different files. – See Set Video Timecode for more information.

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Import and Export

Importing and exporting are used to:

  • Convert a media file and create a new Project
  • Add text files to a Project with a format conversion
  • Output text files from a Project in a different format
  • Open a Project from an external file delivery service (EG Dropbox) and add it to the current set of Projects
  • Output a complete Project with some or all associated files to a file delivery service or external drive.
  • Import or export an Audio Job (Script file plus all audio files) as a single Zip
  • Export a subtitle, AD or Dubbing Script file as a  spreadsheet in csv format.
  • Export an Audio Job as a Pro Tools Project (.ptx)

Import Media File

Media (Video and audio) files of most formats can be imported into Stellar.

First open the Import Media Control:

Select Import Media from the Files Menu

  • Use the file browse button to find the media file to import.
  • Select any options:
    • Create Shot Change List – A list of shot changes will be created automatically and added to the new Project
    • Create Shot Audio Waveform – A graphical image of the audio waveform will be created automatically and added to the new Project
    • Create Audio Scrub Track – A additional audio track will be created for to provide audio scrubbing during cueing will be created automatically and added to the new Project
    • Create New Project – A new Project will be created containing all the elements (Video, Shot Change, Audio Scrub).
    • Video Conversion – Select either:
      • Transcode – to create a new H.264 video file from any supported source file type
      • Copy -to use an existing H.264 video file without transcoding. This will save time and cost.
    • Project Name – Set the name of the new Project – Defaults to the same name as the media file but can be edited
    • Media Folder – By default a new sub folder is created in the ~stellar/media/ folder. Edit the name or clear to put files in the root folder.
  • Click Create to start the Import

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Import a Project

A complete Project can be delivered to you as a compressed Zip file and then Imported into Stellar.

The Zip file can contain all the media, audio elements and text files (Subtitles, captions, transcripts etc.).

To Import a Project you need to have access to the Zip file and know where it’s located.

Open the Import Project screen by either:

  • Use the Files menu to open the Project, Load/Save screen and select the Import Tab
  • Or
  • Select the Import Project option on the Files menu

Then use the Browse button to locate the Project ZIP file.

For example in your Downloads folder or Dropbox.

Overwrite any existing files.

The default is not to overwrite any existing files in your Stellar folders. This is the safe option

    • If there are any duplicate files present the Project won’t be loaded and you’ll see a warning message
    • If you select the option to Overwrite, make sure you won’t lose any important work already done!

Click on the Import button to start the import

  • The status display will show the progress of the import process.

Once completed the Load Project button will be enabled.

  • You can now either:
    • Click on the Load Project button to start working on it now
    • Close the screen and open the Project later.

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Export a Project

you can Export a Project so it can be delivered to someone else as a compressed Zip file.

The Zip file can contain all the media, audio elements and text files (Subtitles, captions, transcripts etc.), or a subset of these.

To Export a Project you must first load it into Stellar, so open the Project in the normal way.

Open the Export Project screen by either:

  • Use the Files menu to open the Project, Load/Save screen and select the Export Tab
  • Select the Export Project option on the Files menu

Then use the  Browse button to set the destination folder and file name for the Project ZIP file.

For example in your Dropbox folder.

You now have three options on how much of the Project to include in the Export.

  • Include Media – This is the default is to include all the files that make up the Project. – This will create the largest Zip file.
  • Include Media References only – This will include links to the media file(s) but not the files themselves- This will be a smaller Zip file and still maintain references to the media file(s).
  • Exclude Media – This will include just the text files and AD audio files and their settings. This will be small and all links to the video and other media files will be lost.

Click on the Export button to start the export

  • The status display will show the progress of the export process.

Once completed the Open File Location button will be enabled.

  • You can now either:
    • Click on the Open File Location button to see the new Zip file in your Windows File Explorer or Mac Finder.
    • Close the screen.

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Import a Text File

You can add a text file to the current Project with or without a format conversion.

Text files include subtitle, caption, AD and dubbing Scripts and other timed text file formats.

You can Import a file from any location visible on your PC or Mac and a new file (in the selected format) will be stored under the \Stellar\Files folder.

  • See File Locations for more information on how and where files are stored in Stellar.

The new file will become part of the current Project.

You can select to import all the contents of the file, the timing information without the text or just the text without the times stamps.

In the case of AD and Dubbing files you can import with or without the associated audio files.

  • Select the Import Text File option from the Files – Import menu in the top bar.
    • Note: You can also Import text files in the Files, Properties, Text Files screen by using the Import button.
  • Source File – find the file you want to import.
  • Destination file name – use the Browse button to set a file name, location and file type for the new copy of the file.
    • The file name will default to be the same as the source file
    • The file type will default to be the same as the source file
      • If you want to convert the file to a different type you can select between the standard Internal file types. These are the types that can be edited within Stellar.
        • Subtitles – STL, SRT, PAC & FPC
        • Audio Description – ESF or SRTAD
        • Dubbing – SRTDUB
        • NOTE: for AD and Dubbing files you MUST create a new sub folder for each file. This is to keep the audio WAV files for this Audio Job separate from other wav files for other jobs.
  • Set a display name for the new file – this is the name that appears at the top of the text column and on the timeline track.
  • If the Source file is an AD or Dubbing file a new option will be visible:
    • If selected any associated audio files will be imported
    • If not selected only the script file (srtad, esf or srtad) will be imported.
  • Click one of:
    • Import All – the new file contains all the text and timing information from the source file.
    • Import Times Only – The new file only contains blank subtitles. This is useful for creating a blank template when translating between languages
    • Import text only  – the new file contains text subtitles but no times. – this is useful if a file needs to be retimed.
  • The new file will be added as the last column in the current Project.
    • It is possible you will need to use the drop down selector in the last tab to see the new file, depending on the number of files in your Project.

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Export a Text File

You can Export a text file from the current Project with or without a format conversion.

Text files include subtitle, caption, AD and Dubbing Scripts and other timed text file formats.

You can Export a file to any location visible on your PC or Mac.

You can select to Export all the contents of the file, then timing information without the text or just the text without the times stamps.

In the case of AD and Dubbing files you can export with or without the associated audio files.

  • Select the Export Text File option from the Files – Export menu in the top bar.
  • Source File – Select from one of the Text Files currently in the Project. Defaults to the currently selected column
  • Source File Path – Displays the path and filename of the file being exported. – This field is read only.
  • Destination file name – use the Browse button to set a file name, location and file type for the new file.
    • The file name will default to be the same as the source file
    • The file type will default to be the same as the source file
      • If you want to convert the file to a different type you can select between any of the supported file types.
        • Note: Not all file types support all styles and content types.
          • Caption files don’t support italics.
          • Many file types don’t support comments
        • It is possible data will be lost in the conversion process.
  • If the Source file is an AD or Dubbing file a new option will be visible:
    • If selected any associated audio files will be exported
    • If not selected only the script file (srtad, esf or srtad) will be exported.
  • Click one of:
    • Import All – the new file contains all the text and timing information from the source file.
    • Import Times Only – The new file only contains blank subtitles. This is useful for creating a blank template when translating between languages
    • Import text only  – the new file contains text subtitles but no times. – this is useful if a file needs to be retimed.
  • The new file will be stored in the selected location.

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Import an Audio Job

An Audio Job consists of the script file (srtad, esf or srtdub) and any associated audio files (wav) combined in a single Zip file.

  • Select the Audio Job option from the Files Import menu.
  • Import File – find the Audio Job Zip file you want to import.
  • Destination Folder name – use the Browse button to set the folder location.
    • The file name will be the same as the file contained in the zip.
    • NOTE: for AD and Dubbing files you MUST create a new sub folder for each file. This is to keep the audio WAV files for this Audio Job separate from other wav files for other jobs.
  • Create New Project – normally not set and the Audio Job will be added to the current Project.
    • Click to create a new Project containing just the Audio Job.
    • If selected a new option will appear to allow you to enter the name of the new Project.
  • Click the Import Audio Job button.

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Import a Script File

A Script is a text document that contains timing, text and possibly other information. Scripts come in a huge range of styles and file formats from text files, Word documents or spreadsheets, each with a different layout.

To Import a Script, first it must be edited and saved as a CSV file in a set format. This is best done with text and spreadsheet editing tools.

Save the Script as a .csv file (from Excel or Google Sheets) in this format:

    • Column A – Serial Number 1,2,3… Optional
    • Column B – In Timecode
      • Stellar will interpret the time as best it can.
        • See below for timecode format details
    • Column C – Out Timecode – Optional
      • If missing Stellar will use the set Reading/Speaking speed and the In time to calculate an out time
    • Column D – Main Text – used for the subtitle or AD/Dubbing script
    • Column E – Role – only used for Dubbing Scripts.
      • Sets the Role or Character for each Title.
    • Columns F-H – Additional Text – Stored as Comments for each title
      • This can include speaking directions etc.

Timecode Formats

  • The script editor supports a range of timecode formats and these are interpreted as follows:
    • Blank – a basic sequential timecode will be calculated from the Start Timecode set and with in and out cues calculated based on the word count and reading speed set.
    • 0000000 = Frame count
    • 0000000.000 = Seconds and milliseconds (1 to 3 decimal places and dot and comma separators supported.
    • 00:00:00:00 = hh:mm:ss:ff at 25 Fps
    • 00:00:00;00 = hh:mm:ss;ff at 29.976 Fps
    • 00:00:00 = mm:ss:ff at 25 Fps
    • 00:00;00 or 000:00;00= mm:ss;ff at 29.976 Fps
    • 00:00 or 000:00 = ss:ff at 25 Fps
    • 00;00 or 000;00 = ss;ff at 29.976 Fps
  • From the Files menu Select Import Script.
  • Input File – Selects the source file, must be in the above .csv format.
  • Output File – Set the new file to be created from the script.
    • Select the location and set the file name
    • Select the file type
      • Subtitle .srt – Subtitle File – No Role information will be stored and the file can’t be used to record audio.
      • AD .srtad – Audio Description file – No Role information will be stored but can used to record audio.
      • Dub .srtdub – Dubbing script file – Role information will be stored, Text adaptation is supported, audio can be recorded.
  • Set start Time – Force the time of the first subtitle to be in the range selected.
    • No change uses just the times in the subtitle file.
    • Hint – Use the Align or Recut tools to change the timecodes after importing the script.
  • Set Reading Speed – Used to calculate Out timecodes if there are one in the file.
    • Timecodes can be easily edited on the timeline after the script has been imported.
  • Timecode Frame Rate – Stellar will attempt to work out the timecode frame rate form the file. You can override this by setting a frame rate here.
  • Add Script to Current Project – If set the new file (srt, srtad or sdtdub) will be added to the current Project. If not the file will be stored to disk only.
  • File Title: the text Title that will be displayed on the timeline and in the subtitle editor for the new file.
  • Import – Click to start the import.

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Export an Audio Job

An Audio Job consists of the script file (srtad, esf or srtdub) and any associated audio files (wav) combined in a single Zip file.

You can Export one of these from the current Project. This is an ideal way of passing Audio Jobs between users as there may be hundreds of individual audio files as a single zip file.

  • Select the Audio Job option from the Files Export menu.
  • Select AD File to Export – This will default to the first AD or Dubbing file in the current Project (normally there would only be one).
  • Destination File – use the Browse button to set the folder location and file name for the output Zip.
    • The Zip file name will default to the same as the file script file name.
  • Include all Audio Files – normally set and all audio files will be included in the Zip.
    • If not set a new option will be shown.
  • Include only audio files after: – set a date and time
    • Only files recorded after this time will be included on the Zip file
    • This is useful for sending Updates but not the whole set of files.
  • Include all takes. – If set all Takes, even those muted/disabled will be included.
    • If not set then only the active/unmuted takes will be included in the zip file.
  • Click the Export Audio Job button.
    • Progress will be shown in the status area

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Export a Script File

Create a copy of a subtitle file, AD or Dubbing script in a spreadsheet format.

The default format is compatible with Netflix requirements.

All Spreadsheets are output in CSV format that is compatible with all spreadsheet an other text editing systems.

To convert to a specific spreadsheet format (E.G. xls or xlsx) open the csv file in Excel and Save As.

This is often required as an extra deliverable in addition to the main text file.

  • Select the Export Script option on the Files menu
    • Source File – select which file in the current Project to export as a spreadsheet.
      • Defaults to the current file if more than one present in the Project.
    • Source file name – shows the file name of the selected file – read only.
    • Destination file name – set the output file name and location.
      • use the browse button to find the right folder.
    • Export to CVS button – complete the output.
    • A confirmation box will pop up with the option to open the output file location.

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Export a Pro Tools Project

A Pro Tools Project consists of the the audio files (wav)  and associated metadata combined in a single .ptx file.

You can Export one of these from the current Project. This is the best  way of moving the audio and timing information from Stellar into Pro Tools.

  • Select the Pro Tools File option from the Files Export menu.
  • Select AD or Dubbing File to Export – This will default to the first AD or Dubbing file in the current Project (normally there would only be one).
  • Destination File – use the Browse button to set the folder location and file name for the output ptx.
    • The ptx file name will default to the same as the file script file name.
  • Export Audio Clips. – Select either All Clips or Active Clips.
    • All Clips – will include both enabled and disabled/muted Takes
    • Active Clips will only include active/unmuted Takes
  • Click the Export button.
    • Progress will be shown in the status area

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Layouts – Create and modify using Layout Mode

Watch the VideosLoading a Layout

Creating a Layout

In Stellar the controls you see are made up of a number of Widgets; for example the Video Display Widget, The Media Controller Widget and a Timed Text Editor Widget. You can store and retrieve any number of Layouts, each with different Widgets in different positions on the screen. So for example you could have a Layout for Subtitle authoring with just the basic Widgets (Video and a single text column) and another one for multi language QC with Video, Multi columns of text, timelines and translation Widgets. Stellar comes with a number of default Layouts but you can create you own or modify the defaults and save these as new versions.

A Layout defines what Widgets are visible in the Stellar Browser window, how they are laid out and their configuration (settings).

To create the layout you want there are three steps:

  • Select the Widgets you want.
  • Position the Widgets in the browser window.
  • Configure the Widget settings.

You can also:

  • Hide the instance of a Widget – A hidden Widget can be re-enabled in the future. A hidden Widget retains its configuration settings.
  • Delete the instance of a Widget – A deleted  Widget is gone for good and any configuration information is lost.

Selecting Widgets

To choose the widgets either:

  • Click on Settings in the top menu.
  • Alt+ Right Click on any Widget.
  • Right click in a Widget and select Settings from the context menu.

This will open the Settings dialogue.

Down the left hand side are listed all the available Widgets. The Widgets available to you may be different from the list shown here.

Items highlighted in Yellow are present and enabled in the Current Layout.

Select the Widget to add and then click the yellow + button in the top right corner.

This will add another instance of the Widget to your current layout. For some Widgets you can have more than one copy on screen, for example two time-code displays showing the time-code in different formats could be useful.

The new instance of the Widget will show in the tabs above the Settings bar, if you enter a Name in the Widget’s Name field this will be displayed in the tab to help you identify the different copies.

Configuring Widgets

The Settings for each instance of a Widget are shown in each Widget Tab.

Time-code Widget settings example:

Set the values you want and click Save to exit the Settings Dialogue.

Positioning Widgets

Turn on the Layout mode in the main screen by clicking the Layout switch in the top menu bar.

  • The view will zoom to show all active Widgets with space to move them about.
  • There will be a darker grey area, this represents the size of your browser window at normal 100% zoom.
    • If you fit all of your Widgets inside this area you will get the best result when you Zoom to Fit.
    • The zoom will change to fit the layout to the browser window when you turn off layout Mode.
  • The  main screen area will grey out and new icons will appear in the top left corner of each Widget.

You can position Widgets by dragging (Click and hold left mouse button) or resize widgets by dragging either and edge or a corner.

Widgets will move out of the way as you drag so take some time to experiment with this function.

Note: When new Widgets are added they may appear out of view to the right or below, scroll or zoom the browser window to make sure you see all your Widgets.

  • Or turn Layout Mode off then on to auto zoom all Widgets into view.

Tip: You may want to create different versions of a Layout for different screen sizes. e.g. one for a laptop size screen and another for a larger desktop screen.

Hiding a Widget

You can hide an instance of a Widget, without losing it’s configuration by clicking  the Activate switch at the right hand end of the Settings bar. Make sure you have the right Widget instance selected before you do this.

You can always re-activate this Widget at any time while the Layout is loaded by reversing this step.

Shortcut:

In Layout Mode two Icons appear in the top left corner of each Widget.

Clicking on the circle Icon will hide the Widget.

Tip: In the main screen Alt+Right clicking on a Widget will open the correct settings tab for that Widget.

Deleting a Widget

You can Delete an instance of a Widget, by clicking on the red Bin icon at the right hand end of the Settings bar. Make sure you have the right Widget instance selected before you do this as it’s not reversible.

You can also use the Bin symbol in the Widget when in Layout Mode.

Shortcut:

In Layout Mode two Icons appear in the top left corner of each Widget.

Clicking on the bin Icon will delete the Widget.

Tip: In the main screen Alt+Right clicking on a Widget will open the correct settings tab for that Widget.

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Saving a Layout

Once you have configured all the Widgets to give you the look you want you can save it as a new Layout to keep it for future use.

Click on the Files item on the top menu bar and then on Layouts > Save As to open the  dialog.

You can browse to sub directories if present and move back up to the parent directory by clicking on the Path Icon.

Enter a File name and press Save.

Tip: To update the current Layout right click on the layout name in the list of layouts in the Load tab, this will populate the Layout Name and then select the Save As tab and click Save.

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Loading a Layout

Click on the Files item on the top menu bar,

and then on Layouts > Load.

You can browse to sub directories if present to see more Layouts and move back up to the parent directory by clicking on the Path Icon.

Find the Layout you want and click on the Load button on that row.

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Deleting a Layout

Click on the Layouts item on the top menu bar to open the Layouts dialogue and select Open.

You can browse to sub directories if present to see more Layouts and move back up to the parent directory by clicking on the Path Icon.

Find the Layout you want and click on the Delete (Bin) button on that row.

  • A confirmation message box will pop up to confirm the deletion, click Yes or Cancel.

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Layout Templates

A Layout Template is a Layout that is protected from being updated or overwritten.

To see all of a Layouts details expand the details section in the Layouts Load dialog.

For each Layout there are two Template Flags:

  • System Template
    • The System Template flag is set for Layouts that are supplied either by Yella Umbrella or by your company.
    • These are fixed and can’t be changed or overwritten.
    • If you load a System Template you can always Save As a different layout name and the use it as the basis for a new custom Layout.
    • You can’t change the System Template flag.
  • User Template
    • You can set the User Template flag on any of your Layouts.
    • This will stop you overwriting them by accident
    • If you want to update a user Template just turn off the flag, save the changes and then turn the flag back on to protect your Layout

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Assigning a Layout to a Project

You can assign a specific stored Layout to a Project so every time you open that Project you always get the correct Layout.

Load the Project.

Select Files and then Project then Properties,

and then the Properties tab..

From the Layout selector on the configuration page select the Layout you want associated with the current project.

Click Save.

This Layout will be loaded every time the Project is loaded, you can always then select a different Layout once the Project is loaded, if required.

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Help Menus

The Help menu on the top bar offers a number of options to make it easier to use Stellar

Stellar Help

  • ‘How To’ section
    • This will open a list of How To topics showing a step by step guide to common actions in a new tab.
  • Help Manual
    • This will open the main help pages in a new tab.
    • These pages explain the function of all controls and displays in Stellar

Forum

  • Stellar User Forum
    • This will open the Stellar User forum in a new tab
    • This is a private forum so you need to be invited to join. All users of Nebula and Stellar will be added automatically but if you can’t access it please contact ‘Support at yellaumbrella.tv’
  • Stellar Forum Wiki
    • This will open the Wiki section of the User Forum directly
    • Here you will find user generated help and tops. Please add your own section if you want to contribute.

Stellar Tech Wiki

  • This option will take you straight to Tech Wiki section of the User Forum
  • Here you can see, and contribute to, the technical help pages.
  • These pages contain user generated help and ideas on using Stellar and will help you find answers to questions and to get the most out of Stellar.
  • If you have a great way of getting the best out of Stellar, please tell everyone all about it.
  • If you think you can explain how to use parts of Stellar better than these help pages – please do so here!

Hotkeys

  • Hotkeys help page
    • This will display the Hotkeys and mouse functions for all Widgets
    • Hint: Use the Search box on the Hotkeys page to filter the information shown
      •  
      • Entering ‘Insert’ in the search box will filter the rows shown to only include those relating to insertion.
  • Active Hotkeys
    • For any layout with a specific set of Widgets loaded only some of the Hotkeys will be active. This screen lists all currently active Hotkeys

Yella Umbrella Website

  • Opens the main Yella Umbrella website in a new tab.

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Tasks – WARNING: The Task functions are currently in Alpha Release and subject to change

This Section describes the use of the Task screen within Stellar.

Note: The Task screen is only available if you have loaded a layout that contains the Task Manager Widget

  • You can either use the Yella PUBLIC Task Server to share Tasks with other users (both inside and outside your organisation) or you may have been given access to a specific Company’s Task Server
  • If you expect this to work for you and you experience problems please contact your in house IT support team first.
  • It requires access to a Google Sheet or other data source to supply the list of Tasks.

The Task List System allows Tasks to be assigned to one or more users and distributed anywhere in the world.

  • A Task contains all the media and subtitle or script files required to do a specific task.
  • Any changes to the task files (edits, additions deletions etc.) are automatically synchronized to the central store.
  • For Dubbing and AD recording multiple users can open the same Task at the same time to collaborate on a recording session.

Opening the Task Screen

  • Click on the Task option on the top menu.
  • This will pop up the Task Screen
  • If the Task option is not visible you need to Add the Task Widget to your Layout.
    • See Here
    • And Here
    • Note: The Task screen is only available for use if it is configured for you.
      • By default you will have access to the Yella PUBLIC task Server – unless this has been disabled by your company.
      • It requires access to a Google Sheet, Blue Lucy BLAM system or other workflow system data source to supply the list of Tasks.
      • If you expect this to work for you and you experience problems please contact your in house IT support team first.

Signing In.

Before you can load any Tasks you must first Log In to the Task List server.

  •  
  • Before you can see the Task assigned to you you’ll need to Log In to the Task List server.
    • Click on the Log In button on the Task manager dialog.
    • This will show the login dialog.
    • Enter you User name.
    • Enter you password, Google Chrome will store this automatically if you allow it to.
    • Click Login.
      • Use the Forgot Your Password option if required – this will reset you Nebula Login Password.
  • Once you enter your name any tasks assigned to you will appear on one of the Task Screen tabs, Started & Ready, Pending or Completed.
    • Select the Server you want to log into from the dropdown list
      • You will probably have access to the Yella PUBLIC Task Server
      • Other servers are run by the company or companies that you are working for and used to assign tasks to you.
      • There may only be one server or you may have access to more than one.
    • If you are using the Yella PUBLIC Task Server you may see Tasks assigned to you by more than one company.
    • You can always click on the Refresh button to reload the list of Tasks to make sure it’s up to date.
    • Any Tasks assigned to you will pop up on this screen.

You can see which Task Server you are currently signed into on the Server Name line.

  • To change servers (if more than one is available to you) with the Dropdown and then clcik the Connect to Server button next to the name.

To Log Out click on the Log Out button.


Second Factor Authentication.

In some cases you may need to use Second Factor Authentication (2FA) before you can load a Task.

This is an additional level of security and is set by the owner of the Task Server you are accessing.

  • Next to each task there may be a small Smart Phone Icon.
  • No Icon – this means that the task doesn’t need any additional security
  • A Red Icon – This means the task requires 2FA and is still locked
  • A Green Icon – This means the task requires 2FA and has already been unlocked.

When you try and download a Task with a Red icon you will see a screen asking you to Select how you want to receive Authentication Link; the either via an SMS text message or via email.

The email address or phone number must already be set in the workflow system of the company assigning you work. If this has not been done you need to contact the company supplying you with the Tasks.

  • Click on either SMS or email
  • The Awaiting Confirmation dialog will be shown.
    • At this point check you email or SMS texts for the message.
    • This will consist of a link, just click on the Link
    • This will show a simple web page with Accept and Reject buttons
    • Click on Accept
    • The Awaiting Confirmation dialog will close and the Icon will change to Green.
    • Now you can download the Task
  • If the SMS or email doesn’t arrive:
    • Close the Awaiting Confirmation dialog and try again
    • If you continue to have problems contact the company providing you with the Tasks to check you have the correct phone number and second email address configured in Nebula.

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Task Screen Layout

  • The Task Screen has two or three Tabs:
    • Current Task
    • My Tasks
    • Manage Resources – only visible to users with manager or Admin privileges.

My Tasks

  • The My Tasks tab lists all Task assigned to you.
    • There are three sub tabs on the page:
      • Active Tasks – Lists all Tasks assigned to the logged in user that are in state Ready or Started
      • Pending Tasks – Lists all Tasks assigned to the logged in user that are in state Planned or Preparing
      • Completed Tasks – Lists all Tasks assigned to the logged in user that are in state Completed, Checked or Delivered
        • Note: Status names and sequence may vary between companies.
    • You can sort or filter the list by using the controls at the top of the page
      • Sort
        • Select what field to sort by
        • Select Ascending or Descending order
      • Filter
        • Click on the filter button
        • Click on task Status and select which status to filter by
          • Note: The Filter icon will be red if a filter is active
        • Click on the three lines button to clear any Filter
  • You can see more information on the Task by clicking on the Right hand arrow control on each line.
    • This will open the Task Information section.
    • Click again to close.

Current Tasks

  • The Current Task Tab will only be populated once you have loaded a Task.
  • This tab shows all the data about the current task based on the Task management system or spreadsheet.
  • The top section provides a number of controls:
  • Change Status
    • The Tick icon – moves the Task Status onto the next stage
      • Hover over the control to see the statuses
    • The progress bar will show how much of the Task has been completed
      • Note: this is not applicable for all Task types.
    • The Current Task Status is shown above the progress bar.
    • The upload Icon – forces all files to be uploaded and synchronised with the Task Server.
      • Note that if the Automatic Upload option is On then you don’t need to use this control and it will be inactive.
    • The Refresh button – updates the current Task information to match the Task Server
      • Use this if you expect a change has been made by someone else.

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Loading a Tasks

  • Before you can work on a Task you must download it.
  • On the Tasks Started & Ready Tab select the task you want and click on the corresponding Download button.
    • You will be asked if you want to download the required files – Click Yes
    • You may be asked if you want to download additional media files. Unless you know you already have these on your machine click Yes.
    • You will be asked if you want to open the Project for the selected Task.
      • Click Yes to start work immediately
      • Click No if you’re just downloading the files for later use.
      • Note: A Project within Stellar is the collection of media, script and audio files for a single Task.

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Adding Subtitle or Script Files

  • Once the media has been checked the next step is to add the Subtitle or Script file(s).
  • To add the subtitle or  script files
    • First download the Task as above.
    • Once you have the Task open with the media visible you need to add one or more subtitle or scrip files.
    • Use the Add Existing text files option. See Here.
  • After you have added the files you need to check them to see that they are correct, match the media, have the correct timecodes and all the required Roles are present in any Script file.

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Working on a Task

  • Once a Task is in the state Ready you can start working on it.
    • Depending on the Task this can be creating new subtitles, QC, editing the script, translating,  adapting, recording, reviewing or mixing.
  • First load the Task
  • This will load all the files you need to do the task and may include video, additional audios, shot change list, subtitle or script file(s) and other settings.

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Saving a Task part way through

  • At any point when working on a Task you can stop and resume later.
  • All changes you make are stored automatically, there’s no Save button in Stellar.
    • Provided you are connected to the Internet and Upload Mode is set to Automatic all changes will be saved as you do them.
    • You can, optionally, click on the Publish button on the Current Task tab.
      • This will force a synchronization with the server.

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Editing or changing the Status of a Task

  • To upload a media file you must have Manager or Admin level access for the Company you want to change the Status of a Task not assigned to you..
  • Click on the Manage Resources – Tasks Tab
    • Scroll to find the Task you want to change
    • To Edit the Task
      • Click on the Pencil Button
      • You can now edit all the Task settings
      • Click Update to save
    • To quickly change the Status
      • Click directly on the Status text above the green progress bar,
      • This will show a dropdown of the available Statuses.
      • Click on the new Status
      • This will be saved automatically

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How to Create a New Task.

  • To create a New Task you must have Manager or Admin level access for the Company you want to create a Task for.
  • There are two ways to create a New Task
    • From media stored on your local PC or Mac
      • Use this option for simple tasks where the media files only apply to one Task
    • From media already stored on the Server
      • Use this option if you need to create multiple tasks using the same media as it saves storage space and upload time.
  • If you have this level of Access you will see the Manage Recourses option on the Task
    • Click on Tasks
    • Select the Tasks option under manage Resources
    • Click on the New Task button
    • There are two ways to create a New Task
      • Create a normal Stellar Project with the media and any existing subtitle or script files
        • Upload the whole se to the server as a single Task
      • Create a Task based o media already on the server.
        • You can then optionally download the Task and add additional subtitle or script files
          • These will be automatically published to the server.
    • Either use the default Tab ‘From Local Project’ tab to create the Task from an existing Project.
      • Project
        • This defaults to the current Project
          • You can select a different Project by clicking on the document icon
      • Task Details
        • Enter as many details as you want, most entries are for information only.
        • Task Name – Required
        • Task Status – Default is Preparing
        • Two Factor Authentication – If selected all users will have to authenticate by email or SMS when downloading this Task
        • Assigned users – The current user is added by default – Click in the blank area to select users from all available
          • Start typing to see a filtered list of users
          • You can assign any User who has been added to your Companies user list.
        • Notes – enter free form text instructions for this Task
      • Media Details
        • Enter a name for the new Media associated with the Project
          • This Media then be available on the Server and could be assigned to other Tasks
        • DRM Enabled
          • Forces DRM encoding of the media prior to uploading
        • Watermarking Required
          • Forces watermarking of the media on playback.
        • Media Checked
          • Used to indicate that the Media has been checked and is correct for this Task.
        • Notes – enter free text notes for  this media item.
      • Click on the Upload button to create the new task.
    • Or select the ‘From Remote Media’ tab create a Task based on media that is already on the Server.
      • Media Details
        • Click in the Search for Remote Media area and you will see a list of all available media
          • Start typing to get a filtered list
      • Task Details
        • Task Name – Required
        • Task Status – Default is Preparing
        • Two Factor Authentication – If selected all users will have to authenticate by email or SMS when downloading this Task
        • Assigned users – The current user is added by default – Click in the blank area to select users from all available
          • Start typing to see a filtered list of users
          • You can assign any User who has been added to your Companies user list.
        • Notes – enter free form text instructions for this Task
        • Click on the Upload button to create the new task.
      • Hint: To add subtitle or script files to the Task Download it and add the new files.
        • Changes will be uploaded automatically.

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How to add a new User

  • To add a New User you must have Admin level access for the Company you want to create a Task for.
  • New Users must already have access to Stellar
    • Users can either be:
      • Members of your own company and already have a nebula login
      • Free lancers with their own Nebula account
    • You must use the same email address as that used for the nebula account.
      • This is the unique identifier for that user within the Nebula system.
    • If you have Admin access you will see the Users tab under Manage Resources on the Task dialog
      • Click on Users
    • Click on the New User button
      • This will show the new User options
      • Enter the Email address for the new User
        • If this is a valid emails in Nebula the User Name will be filled in automatically.
          • If it is not valid a warning will pop up.
        • User Type – Helps you organise users – Optional
        • Preferred Layout – Sets the default Stellar Layout for this User – Optional.
        • Manager permissions – Set if you want this user to be able to add new Tasks and Media
        • Admin Permission – Set if you want this user to be ale to add new Users
        • Send email notifications – Set if you want this user to receive emails when a Task is assigned to them.
        • Notes – enter free form text instructions for this User
      • Click on Create

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How to upload a media file.

  • To upload a media file you must have Manager or Admin level access for the Company you want to add the media for.
  • By Uploading a media file you are making it available to any other user in the same company via the Task Server.
  • Uploading a media file will automatically trigger the creation of shot change, proxy video and audio files and audio waveform files.
      • Click on the Manage Resources – Media tab
    • Click on the Add new media button
    • This will show the New Media controls:
      • Select the Conversion Mode
        • Local Conversion
          • The video file will be converted, and DRM added is selected, by your own PC or Mac.
            • This may take some time.
        • Remote Conversion
          • This is an option and will only be available if configured by your company
            • The Original media file that you select will be uploaded to the cloud server and converted, and DRM added if selected, there.
            • This has the advantage of freeing up you PC or Mac for other work.
      • Select the Original media File
        • Use the document browse button to find the media file you want to convert and upload
          • By default the currently loaded media file is selected.
      • Enter the Media Name – this is used for sorting and searching
      • Enter text for the description, series and episode.
        • These are used for information only
      • Optionally
        • Mark the media for DRM
          • This will cause the media to be encrypted with Widevine DRM and will require second factor authentication by each user that downloads a Task containing this media.
          • Default – Off
        • Mark the media for Watermarking
          • This will cause the media to be watermarked when displayed in Stellar
          • Default = Off
        • Mark the media as Checked
          • This is used to indicate that the media has been checked for quality and timing and is ready to be used
            • This flag can be set at a later date
          • Default = Off
      • Notes – enter free form text instructions for this media file

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Delete a Task

    • To Delete a Task you must have Manager or Admin level access for the Company you want to delete the task from.
        • Click on the Manage Resources – Tasks  tab
        • Find the Task you want to delete
        • Click on the red Bin button for that Task
        • The Task will be marked as Deleted and won’t show in the Task list.
          • The actual files won’t be deleted until the next scheduled Clean-up process
          • Media Files won’t be deleted
            • See the Media tab for Delete Media controls

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Version and Version History

Click on the three horizontal lines at the left-hand end of the top bar to open the Version information sidebar.

  • This displays the version numbers of the two main components of Stellar.
    • Stellar Frontend is all the components running in the Chrome browser
    • Stellar V3 is the Nebula Process running in your local Device.
    • You will always automatically run the latest version every time you launch Stellar or just press the browser refresh button
    • If in Doubt press Shift+ F5 and this will reload Stellar and clear the browser’s cache.
  • For full details of the current version and previous version click on Version History to open the details in a new tab.

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Rehearse Mode

Rehearse Mode provides a method of simulating playback of all timed items as they would be in the final version (broadcast or media file).

To turn Rehearse mode On or Off:

  • Click the Rehearse Mode switch at the right hand end of the top menu bar
  • Use Alt+ \ on a Windows keyboard – Coming soon!

The Rehearse Mode switch controls how the text and other data is displayed when the media time-code changes.

Rehearse Mode = Off

When Rehearse Mode is turned Off  any change in the media time-code will not effect the view of the text.

  • Subtitle column scroll position – no change.
  • Subtitle column highlights – changes to show the current subtitle if  in view.
  • Subtitle timelines – change to show current time-code view.
  • Transcription text – no change.
  • Audio Description Text – no change.
  • Audio Description Audio – not played.
  • Secondary Audio Tracks – play in sync with main media,  if not muted.

Rehearse Mode = On

When Rehearse Mode is turned On  any change in the media time-code will cause the text and other media items to update:

  • Subtitle column scroll position(s) – updates to always show the Current or Next subtitle in the second row of each column.
  • Subtitle column highlights – changes to show the current subtitle by making the outline red.
  • Subtitle timelines – change to show current time-code view.
  • Transcription text – highlights each word in turn as it becomes the Current word.
  • Audio Description Text – updates to show the current text item.
  • Audio Description Audio – AD audio elements (if present) are played in synchronisation with the maid media audio track.
  • Secondary Audio Tracks – play in sync with main media,  if not muted.

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Editing Text

Within any editable text box all normal editing controls apply. For a full list key combinations see the Hotkeys page.

Formatting, justification and vertical positioning controls are all available via Hotkeys.

Formatting, justification and vertical positioning controls are all available via Hotkeys.

All text editing is done in the subtitle box on row 2 of the selected subtitle column.

You can only edit text when there is a cursor in the text box. This prevent accidental editing of text at other times.

Note: The text (subtitle or script) file may have been set to either All, Read Only, Text and Times, Text Only, Times only or Comments Only to limit what can be edited by setting the Editability for a file or all files.

You can edit the text in All, Times and Text or Text only modes.

You can protect the text from accidental edits using the Protect Text mode.

To start editing either:

  • Click in the text box you want to edit
    • When you select a subtitle text box for editing by clicking in it that subtitle will move to position row two in the subtitle column
  • Press Tab, this will position the cursor in the first position of the current subtitle box of the currently selected column.

To remove the cursor:

  • Click out of the subtitling Widget
  • Press Esc

If the Edit mode is set to Comments only or Times Only you have the option to enable text editing.

  • When you click in the current title text box you will see a pencil icon the box.
  • Click on the pencil to enable editing and a cursor will appear and the pencil will turn red.
  • Press Esc or click out of the box to disable editing


Undo

There are two levels of undo within Stellar.

Basic Text Undo – Ctrl+ Z.

  • Undo text edits within the current subtitle box.
  • Once you leave the text box and edit another one the changes in the first box can’t be undone with Ctrl+ Z

Advanced Undo – Alt+ Z

  • Alt+ Z pops up an list of the most recent backup versions of the file you are working on.
  • These versions are stored automatically whenever a change is made. (Save, Insert, Delete etc.)
  • Each text file has its own, separate, set of backups.
  • Each version has a timestamp so you can see how long ago it was saved.
  • The most recent backup is at the top of the list
  • Clicking on one of the Restore buttons will load this version of your work
    • The previous current version will become a new Backup with the current time
  • The (up to)  10 most recent backups are kept, anything older will be lost permanently.

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Editing Time-codes

There are several widgets that have editable time-code displays. These include the master media time-code, subtitle In and Out times and AD times.

Wherever the time-code can be edited or updated the key combinations are the same. See the Time-code Editing section on the Hotkeys page.

Capturing and Editing Timecode in Subtitles, Captions or AD Text.

Every timed text element has at least one time associated with it, for subtitles and captions there will be an In and an Out time while a timed word list will have a time for each word.

For Subtitles, Captions and AD text the times can be captured from the video based on the current timecode by a single hotkey combination. See the Capture Timecode commands on the Hotkeys page.

Timecodes can also be edited via the keyboard or the mouse, for full details see the Timecode Editing section of the Hotkeys page.

Example:

Editing a timecode with the mouse

  • Click once in a subtitle timecode to select it for editing – If the subtitle file or the whole subtitle editor is set to Read Only, Comments only or Text only editing you will not be able to select the timecode.
  • One section of the timecode will be highlighted blue – normally the frames.
  • With the mouse pointer over the blue area the mouse wheel and the arrow keys will change the value up or down.
  • Click on a different section of the timecode to select that
  • .
  • Now the mouse wheel and the arrow keys will change the minutes value.
  • You will not be able to make the duration less than zero or to make the In or Out times overlap the neighbouring subtitles.

Editing a timecode with the keyboard.

  • Start with the cursor in the text area of the subtitle you want to change the times on by clicking in the box.
  • (Tip: Pressing the Tab key will always move the text cursor to the start of the second text box in the active text column when there is no cursor active.)
  • Pressing Tab will move the focus to the In time.
  • Pressing it again will move to the Out time.
  • (Shift Tab will select the Out time first, then the In time).
  • Timecodes can be changed either by using the up and down arrow keys or by entering a new 2 digit timecode.
  • Enter accepts the new time, Esc abandons the change.
  • Left and right arrow keys move between the timecode sections.

Editing Timecodes on the timeline.

You can use the timeline display to move subtitles relative to other subtitles.

See the TimeLine Widget section here for full details Hotkeys page.

Drag a single subtitle

  • You can move one subtitle at a time by placing the mouse pointer over the subtitle you want to move on the timeline
  • Hold down the Shift key and the left mouse button and drag to move the subtitle (Shift+Click+Drag). Both the In and Out times will change to move the subtitle but keep the duration the same.
  • You can’t move the subtitle past either the Next or Previous subtitle.
  • For more details on editing subtitle timing on the timeline see the Edit TC on Timeline Section

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Protecting your work – Read Only and other protected modes.

There are two levels of protection for you work in Stellar:

Edit ModeEdit TextEdit TimesEdit CommentsInsert, Delete, Split, MergeDubbing Script Adaptation editingProtected Text mode available
AllYesYesYesYesYesYes
Text and TimesYesYesYesYesYes
Text OnlyYesYesYesYes
Times onlyYesYesNo
Comments onlyYesNo
Read OnlyYesNo

  • File Level
    • In any Project every Text file (subtitles, scripts etc.) can be set to one of 6 protection levels:
      • All – Full editing allowed
      • Times only – use when adjusting the timing or conforming a file so the user can’t edit the text by mistake
      • Times and Text (but not Insert, Delete, Split or Merge) – limits the level of editing available
      • Text – Only text content and comments (but not Insert, Delete, Split or Merge) – ideal for translators working from a template
      • Comments Only – Great for getting feedback from clients.
      • Read Only – Nothing can be edited – Great for reference files that shouldn’t be changed – EG original language ‘templates’.
    • In addition in any mode where the text could be edited you can set Text Protection mode on so that you need to take a deliberate action before editing any text.
      • This is useful when doing QC or when recording an AD or Dubbing script for example.
        • See below for more details
  • Layout level
    • you can create a Layout with a set level of protection for all Text files (subtitles, scripts etc.) loaded.
      • This is useful if you want to create a QC layout where the user can only add comments or a Conform layout where the user can change timecodes but not text.

To set File Level protection

  • In a specific Project either:
    • Go to the Files, Project, Properties dialog and select the Text file you want to change the properties for
      • And use the Editable dropdown
    • OR – click on the three line button in the Text column tab
      • and select Overview
      • And use the Editable dropdown

To Set Layout level protection

  • Right click anywhere in the text editor widget and select Settings.
    • And use the Editable dropdown
    • Don’t forget to Save you changes to the Layout

The Default  setting for all protection options is All.

If you combine both File Level and Layout level protection then the highest level of protection will apply to each file.

  • EG: If the a File is set to Text and Times and the Layout is set to Comments Only then you can only edit comments in that file.

Protected Text Mode

In addition to setting the Editable level for a file or in a Layout you can enable Protected Text Mode.

  • When Protected Text mode is enabled any editable mode that allows text editing (All, Times and Text or Text Only) will add an additional level of protection.
    • When you click in a text box that has Protect Text enabled you will see a Pencil icon.
    • You can’t edit the text in this box unless you first click on the pencil.
    • Then the pencil will turn red and a red outline will show around the text area and you can now edit the text.
    • To stop text editing either press Esc or click out of the text box.
  • Protect Text mode will be enabled for a File if it is set On for either that file or in the current Layout.

There is a Protect Text switch beside the Editable control both for each Text file and for the Text Editor Widget.

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Reading Speed Indicators

Each text box in the Subtitle Editor has a Reading Speed Indicator above the text box.

The two yellow markers show the range of acceptable reading speeds based on the current text, the timecode duration and the configured reading speed.

If the reading speed is within the markers the timebar will be Green

If the reading speed is too fast or to slow the timebar will fall outside the markers and be Red.

The small vertical line (Red or Yellow) indicates the In time of the next subtitle and so the limit to which the out time of the current subtitle can be set.

The Reading Speed value is configured in the Settings Template.

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Comments

There are several places where you can add comments and notes to your work. This text is separate from the subtitle text and is not visible outside of Stellar. You can use comments to make notes on a specific file or an individual subtitle.

File Comments

File comments can be added and edited in the Project Properties screen.

Note: These comments are stored as part of the Project file as most subtitle file formats do not support file level comments. If you open the same file in a different Project the comments will not be visible.

  • Select Files, Project, Properties from the main menu
  • Select the file you want to add comments about and click the down arrow to show the file properties.
  • Add comments in the Comment section.
    • You can expand the comments text box by dragging the bottom right corner.
Subtitle Comments

You can add comments to each subtitle (caption, AD Script sections etc.).

Note: Subtitle comments are only supported in some file types. Where supported the comments are part of the subtitle file and will move with the file. If the subtitle file is opened in a different Project the comments will be visible.

  • To add a comment to a subtitle click on the C icon in the top right corner of the Subtitle box.
  • This will open a text box below the main subtitle box.
  • Enter comment text
  • Clicking on the C button again will close the comment box
  • If a comment is present the C icon will be yellow
  • There are shortcut keys to jump to subtitles with comments

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Spelling and Grammar checker and Thesaurus

There is no spelling, grammar or thesaurus functions built into Stellar. Instead we use a range of very powerful plug-ins to the Chrome browser or the native Chrome spell checker.

These are very comprehensive and allow you to select only the functions you require.

To add one or more of these plug-ins just follow the links below and then the instructions on that site, it’s very easy.

Once installed you will see icons in the top right section of the address bar of the Chrome browser. Clicking on each allows you to configure how they work.

  • Grammar and Spelling checker: Here
  • Auto correction: Here
  • Thesaurus: Here

Each of these plug-ins has it’s own configuration settings so you can tailor the operation to your requirements. For example in the grammar plug-in you can turn off first word capitalisation as you don’t always want the first word of a subtitle to be capitalised.

You can manage all the settings as well as enable and disable the plug-ins by using the Chrome extensions manager.

Click on the three dots icon in Chrome and select More Tools, Extensions.

This opens a tab and shows all the extensions you have in Chrome, including any of the Spelling, Grammar or Thesaurus you have loaded.

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Printing and Previewing

Select the Print option from the Files menu on the top bar.

You can print text files to screen and then print to paper as required.

You can preview text files over video (with limited text styling support).

Selecting Print will display a new tab showing all text files in the current Project.

Click on one of the text preview links to view a printout style.

Click on one of the video preview links to view the text over the video. (Note: the text styling will not be an exact representation of broadcast output styles).

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Widgets

In Stellar the controls you see are made up of a number of Widgets; for example the Video Display Widget, The Media Controller Widget and a Timed Text Editor Widget. You can store and retrieve any number of Layouts, each with different Widgets in different positions on the screen. So for example you could have a Layout for Subtitle authoring with just the basic Widgets (Video and a single text column) and another one for multi language QC with Video, Multi columns of text, timelines and translation Widgets.

Widgets come in different types, some provide a new control or display like the Video Widgets, others add just a new menu item like some of the AD Tools Widgets.

See the section on Selecting Widgets for more information.

Below are details of all the major Widgets:

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Video Display Widget

The Video Widget is the display container for all video (and audio) media. In normal operation you would only configure a single Video Widget in your layout. The video will be automatically scaled to fit inside whatever size you chose for your video display but the aspect ratio will always be maintained so you may get black boarders in some cases. You can always resize the widget to match the current video’s aspect ratio.

Note: You must also have a Media Control Widget to be able to control video playback.


Controls:

The Video Display has a number of settings that control how the video is displayed and controlled.

Widget Settings:

  • Default Frame Rate – Set the frame rate to use for the video.
    • Only used if there is no frame rate information in the video file loaded
    • Set to your most commonly used frame rate
  • Video Position – set the bias location for the position of the video inside the Video Widget window.
    • Because the video widget can be any size or aspect ratio the vide will be positioned inside this window depending on this setting and the Video scaling setting.
    • The actual video image will always maintain the correct aspect ratio.
  • Scale to fit – Sets how the video image is scaled inside the Video Widget window.
    • Scale to fit – will maximise the size of the video inside the widget window while maintaining the correct aspect ratio.
    • Scale with overlays – will scale the video to allow space on all four sides for overlays, while maintaining the correct aspect ratio.
  • Video background colour – sets the colour of the area not covered by the video image
    • Set to any colour except black to make the video image size clearer.
      • This is especially useful if the vide image itself has black sections (e.g. letterboxed).
  • Click to start stop playback – Clicking in the video image can control Play/Pause and other play modes.
    • If you don’t want this feature turn it off here.

Scrub Settings:

  • Scrub audio – enable or disable audio scrubbing
  • Scrub loop length – Set the time, in milliseconds, for each section of scrub audio to play
  • Scrub loop count – set how many times the scrub audio is played
  • Default scrub volume – sets how loud the scrub audio will be.
    • 0 is 0dB and the scrub audio will be the same level as the program audio.

Audio level Settings:

  • Audio Meters – controls the presence and style of audio VU meters
    • These show the levels of the program audio as a graph in the video widget
    • Select Stereo or eight channel.
  • Audio Meters position – Enable and position the audio meter
    • Select between Off, Left or Right.

Overlays.

The Video Display Widget supports a number of optional overlays. The overlays available will depend on what other widgets are loaded as much of the overlay content (EG Timecodes) are supplied by other Widgets.

To configure an available overlay right click in the video area and select from the available Overlays:

Audio Levels:

  • Set the type and position of the Audio Meters

Script Overlay – AD and Dubbing text overlay.

Audio level meters

  • Set the Audio Levels Overlay to On or Off
  • Set the Audio Meters to Stereo or Eight channel

Conference intercom controls

  • The three controls provide a simple method of controlling the intercom when this is enabled.
  • The circle shows the state of the intercom:
    • Red – No connection
    • Dark Green – connected but no speech detected
    • Light Green – connected and speech detected
  • The Microphone shows if your intercom microphone is muted or not
    • Click on the button to mute or unmute your microphone.
    • Note: The intercom microphone may be different from the Audio Recording microphone, depending on your configuration.
  • The Speaker shows if the intercom audio is muted or unmuted.
    • Click on the button to mute or unmute the intercom
    • Note: If muted you won’t hear anyone speaking, however the green connected status icon will show if there is someone talking by flashing light green.

Time Display:

  • One or more timecode overlays can be shown over or above the video
    • If more than one Timecode Widget is loaded then more than one timecode overlay can be shown.
      • Hint: This is useful if you want to see the timecode in more than one format. EG. hh:mm:ss:ff and Frame count.

Context Menu:

Right click in the video area to show the context menu:

    • Video properties – display the video properties section of the Project Properties dialog.
    • Video timecode – Set the correct timecode for the video using the Set Video Timecode dialog.
    • ASR – Open the Automatic Speech Recognition (ASR) control dialog to extract the text from the soundtrack of the current media.
    • Overlays – See the list of available overlays and control their settings.
    • Widget Help – Open a new tab with the help section for this widget
    • Settings – Open the settings dialog for this widget

Hotkeys:

There are no hotkeys specific to the Video Widget.

Mouse Actions:

Click in video area –  Play / Pause

Shift+ Click in video area – Play reverse/Pause

Alt++ Click in video area – Play in review mode/Pause

  • Review mode skips over gaps between titles
  • Useful for reviewing a file with long gaps between subtitles or AD sections or reviewing a single Role in a Dubbing file.

Alt+ Shift+ Click – Loop play/Pause

  • Plays the current title in a loop with a small amount of pre and post roll.
  • Useful for reviewing AD and Dubbing titles
    • Note: you can adjust the audio level during playback to set the required level.

Right Click – Show context menu

Alt+ Right click in widget area – Open widget specific Settings dialogue.

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Set Video Timecode

One of the first tasks when you set up a new Project is to make sure the timecode used matches the video timecode.

When a Media file is imported Stellar will try and work out the timecode in the file and to detect any pre-roll (colour bars and slates).

If you need to do this manually use the Set Video Timecode control.

  • First move the video to show the first frame of Active Video
    • The first frame after any colour bars or information slate, then:
    • Either
      • Select the Video Timecode option from the Tools, Timing Tools menu
    • Or
      • Right click in the video area and select Video Timecode.
  • Required Timecode for first frame – Select the correct timecode for the fist frame.
  • Set the frame rate if you know it.
  • Offset 1& 2 – calculated based on the video time and the required time.
  • Change text file offsets – Select if you want to change all Text files in the Project to match the video timecode.

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Script Overlays Widget

The Script Overlay Widget adds a range of functions used when recording AD or Dubbing audio.

The script text (Lines) can be shown in three different styles either over or below the video.

Wipe Mode for AD Text:

  • Select Wipe mode in the Select Display Style control.
  • When an AD file is loaded and selected the AD text will be displayed over or under the video
  • Select the first AD Text element by clicking in the first text box in the script
  • This will show the text in the video window with a count down timer, either digital or analogue.
    • A colour wipe will move across the text to show the correct reading speed.

Scrolling for Dubbing Rythoband:

  • Select Scrolling mode in the Select Display Style control.
  • If a specific Role is selected then only this Role will be shown on the top row of the Rythmoband
  • You can select the text size and the number of rows on the Rythmoband in the settings.

Static text display – alternative to Wipe for AD recording.

  • Select Static mode in the Select Display Style control.
  • Static mode displays a static block of text with no Wipe.
  • See the Moving Line timer mode for an alternative lead-in and progress display

AD count down timer

  • For either the Wipe or Static text modes you can add a count down timer
    • Select either None, Pie or Numbers in the Countdown Style control.

Settings

You can access the Settings for this widget by either:

  • Right click in the video area and select Overlays – Script Overlay – Settings
  • Or – Go to Settings on the top menu
    • Select Widget Settings
    • Select Script Overlay
  • Widget Settings
  • Widget name – The name shown on the video context menu – you can change the name.
  • Text Overlay Mode – Select which style of overlay you want
    • Default – will set the overlay type depending on the current text file selected
      • Subtitles – normal subtitle text overlay
      • Audio Description – Wipe mode
      • Dubbing – Scroll (Rythmoband) mode.
    • Scroll – Rythmoband mode
    • Wipe – Text wipe mode
    • Static – Static text with no wipe.
  • Settings for all modes
  • Overlay Opacity – set how dark the background is.
  • Font Size – Sets the size of the text displayed
  • Text overlay position – Sets where in the video widget the text block will be displayed.
    • Over Video – The text block will show over the top of the video in the lower third.
      • Note: In Wipe and Static modes large blocks of text will extend up the screen and may even be too big to display.
        • Try splitting large text blocks into smaller chunks.
    • Under the video – The text block will show below the video.
      • Note: in Wipe and Static modes large blocks of text will extend up the screen and may even be too big to display.
        • Try splitting large text blocks into smaller chunks.
      • Note: Depending on the aspect ratio of the video, the size of the video widget and the Video Scaling setting (in the Video Widget) the text may cover part of the video.
  • Rythmo mode settings
  • Rythmo speed – sets the speed the Rythmoband moves by changing the horizontal size of the text.
  • Number of lines in Scroll (Rythmoband) mode – Sets on or two line mode
    • In one line mode all Roles (characters) are shown on a single line
    • In two line mode the currently selected Role is always shown on the top line and all other roles on the second line
    • If all Roles are selected the Roles will be shown with the best fit available.
  • Cursor position – sets how much lead-in time you see on screen by moving the Reading Cursor (green line) position
  • Static/Wipe mode settings
  • Countdown style – sets the countdown time type for Wipe and Static modes
    • None
    • Numbers – numeric count down – Will also count down remaining time once the start time is reached
    • Pie – a Pie graph style countdown clock – Will also show remaining time once the start time is reached.
    • Moving Line – a line that moves from left to right across the text box to show lead-in and reading progress.
  • Count Down timer – Set the duration of the countdown you want, in seconds
    • Default 5 seconds
  • Overlay Opacity – sets the level of background transparency for the text overlay
    • Note: You can also adjust this from the context menu in the video area
      • Move the Opacity slider to change the level of opacity.
  • Cursor Position – sets the position of the vertical green cursor in the Scroll (Rythmoband) mode
    • Can be set between 20% and 50% of the rythmoband width.
    • Note: You can also adjust this from the context menu in the video area
    • Select Cursor Position and use the slider to move the cursor as required.
  • Speed – Rythmoband only
    • Sets the speed at which the text moves across the screen, in pixels per second
  • Size – Rythmoband only
    • Sets the vertical size of the text in the Rythmoband.
  • Settings – Open the settings dialog for the Script Overlay Widget

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Media Controller Widget

The Media Control Widget provides all playback controls for the current media file (video or audio). As well as the visible control buttons this widget supports all the hotkey and mouse controls. In normal operation you would only configure a single Media Control Widget in your layout.

Note: You must also have a Video Widget to display the current media.

Controls:

1. Media progress slider – shows the overall position of the current media between start and end.

  • Click on bar to jump to new position in media file.
  • Click and drag handle to manually scroll through media file.

2. Mute Audio Scrub – normal media audio not muted.

3.  Jump to Start of media.

4.  Vari speed reverse play.

  • Vari speed provides a range of playback speeds, both forward and reverse, between -x1000 and +x1000.
  • Each click on this control will step to the next reverse play speed.
  • If paused then will play reverse -0.25x.
  • If current play speed is forwards then each click will slow the forward speed down until it reaches pause and then start to play in reverse.

5. Step backwards large step.

  • Step size is configurable. Default 10 Seconds.

6. Step backwards small step.

  • Step size is configurable. Default 10 Frames.

7. Single step (1 frame) reverse.

8. Play reverse (-1x speed).

  • Clicking toggles between reverse play and pause.

9. Pause.

10. Play Forwards (1x speed).

  • Click – toggles between play and pause.
  • Alt+ Click  – Play in review mode/Pause
    • Review mode skips over gaps between titles
    • Useful for reviewing a file with long gaps between subtitles or AD sections or reviewing a single Role in a Dubbing file.

    Alt+ Shift+ Click – Loop play/Pause

    • Plays the current title in a loop with a small amount of pre and post roll.
    • Useful for reviewing AD and Dubbing titles
      • Note: you can adjust the audio level during playback to set the required level.

11. Single step (1 frame) forwards.

12. Step Forwards small step.

  • Step size is configurable. Default 10 Frames.

13. Step Forwards large step.

  • Step size is configurable. Default 10 Seconds.

14.  Vari speed forward play.

  • Vari speed provides a range of playback speeds, both forward and reverse, between -x1000 and +x1000.
  • Each click on this control will step to the next forwards play speed.
  • If paused then will play at 0.25x.
  • If current play speed is reverse then each click will slow the reverse speed down until it reaches pause and then start to play forwards.

15. Jump to End of media.

16. Play mode indicator.

  • Shows current play mode.

17. Audio Record Button

  • Only visible if the Audio Recording Widget is loaded
  • Red if enabled
  • Red and flashing during recoding
  • During Recording clicking again will stop recording
  • Loop Record – Alt+ Shift+ Click will start a loop recording of the selected title or the time set by the Markers (see 21)
  • Endless Record – Alt+ Click will record from the start point and keep recording for a configured maximum time or until the Record button is clicked (Stop).

18. Role Selector

  • Only visible if the Audio Recorder Widget is loaded, the column is selected and there are more than one Roles specified in the greater than one.
  • Select which role to Record, or All Roles
  • If a specific Role is selected then the lines for that role will be shown on the top line of the Rythmoband (if enabled).
  • Only Lines for the selected Role will be recorded.

20. Synthetic Voice Speak Button

  • Only visible if the Synthetic Voice Widget is loaded and the selected text file is and AD or Dubbing Script (srtad, esf, srtdub).
  • Right click on the button to select the synthetic voice to use and set the parameters.
    • Or to render more than one Title at a time.
  •  Click on the button the currently selected title using the selected voice.

Context Menu:

Right click in the video area to show the context menu:

  • Audio Scrub on/off – toggle the audio scrubbing audio on or off
  • Widget Help – Open a new tab with the help section for this widget
  • Settings – Open the settings dialog for this widget

Hotkeys:

There are a wide range of media control hot keys that duplicate all the control functions and more. See the Video control section of the Hotkeys page.

Mouse Actions:

There are a wide range of media control mouse actions that duplicate all the control functions and more. See the Video control section of the Hotkeys page.

Right Click in widget area – Open widget specific context menu.

Alt+ Right click in widget area – Open widget specific Settings dialogue.

Options:

Small Step Size (f):- Set the step size used on the media control functions 5 & 11 – Default 10 Frames.

Large Step Size (s):-  Set the step size for hotkey and mouse larger step functions – Default 10 Seconds.

Hide this Widget: – turns off the display part of this Widget but allows all the media control hot keys and mouse controls to keep working.

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Translation Widget

The Translation widget supports two separate tools.

  1. A Quick Translation Widget for use then working on multiple language files.
  2. A Full File translate for making a draft new language translation suitable for checking and using as a subtitle file.

Quick Translation

The Translation Widget provides a quick and simple interface to translate subtitles at the current timecode into a target language.

While the translation may not be suitable for use as the final output it is ideal for QC checking multiple language subtitle files.

One click will translate all the subtitles at the current media time, in multiple languages, to provide a quick confidence check that all the files match.

Controls:

Target Language

  • Set the language to translate into.

Translate subtitles at or after current time.

  • Click on the ‘Translate ‘ button to translate all the different subtitle tracks into the target language
  • Used for QC and confidence checking.

Hotkeys:

There are no hotkeys specific to the Translation Widget.

Mouse Actions:

There are no mouse action specific to the Translation Widget.

Right Click in widget area – Open widget specific Settings dialogue

Alt+ Right click in widget area – Open widget specific Settings dialogue

Full File Translate

Either – Select the Translation option from the AI Tools menu

Or – Select Translate from the right click context menu for the file you want to translate from.

This will display the Translate File dialog.

  • Source Text – selects the source text for the translation. Defaults to the current text column.
  • Translation Service. – Select from the available translation services.
  • Source language – Set the language of the original text.
    • Some Translation Services support Auto Detect for the source language.
  • Target language – Select the language to translate into.
    • The list will be set by the language options provided by the selected Translation Service.
    • If you don’t see the target language you need, try a different Translation Service.
  • Destination File Name – set the location and file name for the new file.
    • The file must be in the /Stellar/Files folder or a sub folder.
    • Translated files will always be in the SRT format.
    • The File Name will default to the source file name and location with a two letter language code (_en) appended.
  • Display Name – Sets the name for the Column and Timeline Track if the new file is added to the current Stellar Project.

Click on one of the control buttons:

  • Translate – the source file will be translated to create the Destination File but it will not be added to the current Project.
  • Translate and and to Project – the source file will be translated to create the Destination File and it will be added to the current Project.
    • The new file will be shown as the last column in the Project.
    • Note: this may result in the new file being on the drop down list in the last column tab.


Options:

Translation Service

  • Select from the available translation services and then click Save.
  • By default only Google Translate is available.

Target Language

  • Select from the available languages  – Default = English.
  • All future translations will be into this language.

Mouse Actions:

Right Click in widget area – Open widget specific context menu.

Alt+ Right click in widget area – Open widget specific Settings dialogue.

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Time Widget

Multiple Copies – You can have several Time Widgets in a Layout.

The Time-code Widget displays, and can set, the current media time.

You can have multiple copies of this widget. If you need to see the time-code in different formats then having two or more copies can be useful.

To add additional instances of the Widget click the + button.

Controls:

None.

Context Menu:

Right click in the video area to show the context menu:

  • Widget Help – Open a new tab with the help section for this widget
  • Settings – Open the settings dialog for this widget

Hotkeys:

There are no hotkeys specific to the Video Widget.

For time-code editing hotkeys see the time-code section of the Hotkeys page.

Mouse Actions:

For time-code editing mouse actions see the time-code section of the Hotkeys page.

Right Click in widget area – Open widget specific context menu.

Alt+ Right click in widget area – Open widget specific Settings dialogue.

Options:

Widget Settings:

Time Format:- Sets the display format for this Widget.

  • HMSF – Hours Minutes Seconds Frames.
  • HMST – Hours Minutes Seconds Thousandths.
  • ST – Seconds and Thousandths.
  • F – Frames

Frame Rate:- Default sets the frame rate to be displayed as detected from the media file. Other options override the default, for this Time Widget only.

Use Video Start Time:- If On then the start time-code in the media file is used as the time for the first frame, otherwise a start time of 00:00:00:00 is used.

Video Overlay Settings

Overlay TC: – enables and sets the position of  a timecode overlay displayed in the Video Widget

Overlay TC Position: – Select Left right or central.

Overlay TC Background: – Select the level of transparency for the timecode background.

Hide this Widget: – Disable the Timecode widget in the current Layout. I Hidden any Video overlay timecode will still be shown

  • Hint: Useful if you want to save screen space.

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Timed Text Editor Widget

Watch the Video

Using multi-columns in Stellar

Multiple Copies – You can have several Timed Text Editor Widgets in a Layout.

The Timed Text Editor Widget provides a comprehensive set of functions for viewing, editing and authoring single or multi language subtitle and caption files as well as AD and Dubbing scripts.

Other timed text types can also be displayed including  comments, compliance metadata, edit list data etc.

The active column and tab for editing is indicated by a yellow highlight on the tab.

The current tab in a multi tab column is indicated by a grey highlight if it is not the active column for editing.

In Rehearse Mode the active column (for text overlays) is indicated by a yellow highlight for the whole column.

Columns:

Each column is associated, via the current Project file, with a text – see the Files section above. In addition each column can be restricted in the level of edit access that is allowed – see File Attributes.

       –     

Changing the column layout:

The widget can be configured to show between one and four columns, the right hand column may have up to four tabs.

Additional files can be brought into view by using a drop down selector on the fourth tab.

To change the number of columns, up to a maximum of four or the number of text files loaded (whichever is fewer) drag columns to or from the right hand column. As you start to drag a column a space will open up where it can be dropped.

To re order columns drag a column and drop it onto an existing column to replace it. The replaced column will move to the last column, end tab position.

To select a text file that are not currently in view use the drop down list from the last tab. The selected file will appear in the last tab, displacing the current file.

Editing the column Name:

Clicking on the name in the column tab allows you to edit the name.

This name is just for display.

You can also edit it in the File Status screen or the Project Properties screen

Vertical Positioning

Subtitles and Captions can be moved to different vertical positions, for a full list of controls see the Hotkeys page.

The vertical position of a subtitle is shown in the editor box by the scroll bar in each box.

The scroll position will always automatically adjust to show any text. Here the text is at the bottom of the screen.

Here the text is in the middle of the screen.

Here the text is at the top of the screen.

Text for the selected subtitle will also be shown over the video in the correct horizontal and vertical position (if enabled).

Another way of viewing the vertical positioning of text is to switch the text box from 16:3 to 16:9 mode.

To do this Alt+ Right Click anywhere in the subtitle widget and set the Aspect Ratio to 16:9.

This will display a full screen size box with the text in the configured location. No scroll bar is displayed in this mode.

AD and Dubbing script text

If the file type is an AD or Dubbing Script vertical and horizontal positioning is not used. Text will be shown slightly larger and top left justified.

If the text is too large for a standard subtitle box then the box will increase in height. After a limit a scroll bar will be added so even longer text can be added.


File Status Display:

  • For each text column you can click on the three line icon in the top tab to show the File Status display:

Unlike many displays this screen allows you to interact with the main Stellar controls while it’s open.  This allows you, for example,  to work through a list of subtitles with errors editing each one in turn and moving onto the next one, all without closing the File Status screen.

The File Status screen is divided into a number of sections

  • Top bar – the yellow section at the top
  • Tab controls – top left
  • Filter controls – left hand side bar
  • Information area(s) right hand side

Top Bar:

  • The top bar shows which text file is selected.
  • If your Project contains more than one text (subtitle AD script …) then you can select which one you want to view the File Status for.
    • With the screen open you can still click on a different column’s three line icon to select it.
    • You can move the File Status screen out of the may if  required.

Overview Tab:

  • The Overview tab gives a summary of the settings for the selected text file.
  • This is the same information found in the Project Properties Text File information section.
  • Some of the items can be edited.
    • If you edit any you will need to click the Save button at the bottom of the screen
    • See Protecting Your Files for more information on the Editable protect Text modes.

Statistics Tab:

  • The Statistics Tab is divided into two areas:
    • Whole file information at the top which shows a range of data which will vary depending on the file type.
    • The individual subtitle section:
      • This lists some or all subtitles with indicators on each line showing a range of statuses.
      • Which titles are listed will depend on any filters set – see below.
      • Clicking on a title will make that the Active title in Stellar.
      • On each row there may be one or more icons.
        • Hovering over an icon will show information about the title.
        • Clicking on a icon will make that title the active title in Stellar.
    • Filter Controls
      • When the Statistics Tab is selected a number of Filter Controls will be visible.
        • The exact filters available will depend on the file type.
      • Filter By Role
        • Only available for Dubbing Script files (srtdub) with more than one Role (Character)
        • Select from the available Roles or All Roles.
        • If a specific role is selected then only titles assigned to that role will be displayed.
          • This is very useful if you want to see if all the titles have been recorded and approved for a specific character.
      • Filter by Errors
        • If set shows all Titles with an Error state
      • Filter by Warnings
        • If set shows all Titles with a Warning set
      • Filter by Comments
        • If set shows all Titles with a Comment
      • Filter by Blank Titles
        • If set shows all Titles with no text
      • Filter by No Audio
        • Only visible for AD and Dubbing files
        • If set shows all titles with no audio recorded
      • Filter by Not Approved
        • If set shoes all Titles where the Approved flag is not set.
      • All filters are cumulative, so if you select Errors and Warnings all titles with either an error or a warning, or both, will be shown,
      • Apply all Filters
        • Click to set all filters on
      • Reset all filters
        • Click to clear all filters
      • If no filters are applies (all off) then all titles will be listed.

Note: If you edit a title, for example to fix an error, it will take a few seconds before the File Status list updates.

Subtitle Icons:
  • Each Subtitle box can have up to four controls in the top right corner:
Subtitle Comments:

You can add comments to each subtitle (caption, AD Script sections etc.).

Note: Subtitle comments are only supported in some file types. Where supported the comments are part of the subtitle file and will move with the file. If the subtitle file is opened in a different Project the comments will be visible.

  • To add a comment to a subtitle click on the C icon in the top right corner of the Subtitle box.
  • This will open a text box below the main subtitle box.
  • Enter comment text
  • Clicking on the C button again will close the comment box
  • If a comment is present the C icon will be yellow
Errors and Warnings
  • If there is an Error or a Warning for a specific subtitle (EG line length too long) then the E control will change colour
  • Yellow = Warnings
  • Red = Errors
  • Clicking on the icon will open a list of errors below the subtitle text.
Approved Check Box
  • Each subtitle has an Approved check box
  • If checked this will be reported in the Files Status display
  • This is useful for tracking a QC process to mark each subtitle as accepted
Audio Recording status
  • For AD and Dubbing files only
  • For these file types an Audio Present icon will appear if there is at least one audio associated with the Title
  • If the audio is present and unmuted (selected) the icon will be green
  • If the audio is present but muted (not selected) the icon will be yellow
  • No icon means that no audio has been recorded for that Title.

Roles Status Tab:

If the File type is a dubbing file (srtdub) then there will be a third tab available. This lists each Role defined in the dubbing/script file and shows details about each Role.

This is very useful for tracking the progress of a dubbing project.

Note: If the Dubbing is being done as a Stellar Task then changes made by other users will automatically update this display.

    • Each column can be sorted by clicking on the title at the top.
      • Role – a list of all the Roles (Characters) in the script file.
        • If there is a Selected Role then this will always be on the top row.
        • All other Roles will sort in alphabetical order.
      • Lines – the number of Lines (Titles) assigned to each Role.
      • Recoded – If there is at least one Active Take (audio) for a Line it is counted as being Recorded.
      • Approved – Each Line is set to Approved by ticking the Approved box in the text editor or on the timeline.

Controls:

None.

Context menus:

Context menus are displayed by right clicking inside the Widget area.

There are different Context menus depend on where you click:

  • Top Tab – Right click on the column Tab.
    • A list of functions, most of which are specific to that text file type
      • Subtitle and Caption files
        • Templates – add and remove Templates for this File
        • Duplicate – Make a copy of this file file
        • Remove – Remove this file from the current Project
        • Append and Split – Open the Append and Split dialog
          • Optional – only visible if the Append and Split Widget is loaded.
        • Timing – Timing Options
          • Intervals
          • Align
          • Recut
          • Video Timecode
          • Stretch
        • Translate  – Use one of the external Machine Translation service to translate this file into another language
        • Export File – Use the Export Text File dialog to make a copy of this file, optionally in a different file format, on an external storage location.
        • File Status – Open the Status dialog for this file
        • Properties – Show the Properties of the file selected in the project Properties dialog.
        • Open File Location – Open you PC or Mac file browser to show the folder where this file is located on disk.
        • Widget Help – Open a new tab with the help section for this widget
        • Settings – Open the settings dialog for this widget.
      • AD or Dubbing File
        • The options are the same as for a Subtitle File, see above, plus:
        • Mix Audio – open the Audio Mixer dialog
        • AD Conversion – Options to convert a text file to an AD File:
          • Create AD file – use the Gap Detector dialog to use a text file (in the current Project)  to find gaps that can be used for audio description.
          • Convert from a Subtitle file to create an AD or Dubbing file (srtad, esf or srtdub)
  • Subtitle box – Right click in the subtitle text box.
      • Split Text – Split the current subtitle in two at the current cursor position
      • Merge – Merge the current subtitle with either the one above or the one below.
      • Insert – Insert a new subtitle above or below the current one.
        • Note: A warning will be shown if there’s not enough space to insert a subtitle of minimum duration.
      • Delete
        • Delete all the text in the current Subtitle
        • Delete the current subtitle completely.
      • Timing – Timing Options
        • Intervals
        • Align
        • Recut
        • Video Timecode
        • Stretch
      • Widget Help – Open a new tab with the help section for this widget
      • Settings – Open the settings dialog for this widget.
  • Timecode area – Right click in the timecode area above the subtitle text box.
      • Timing – Timing Options
        • Align
        • Recut
        • Stretch
      • Widget Help – Open a new tab with the help section for this widget
      • Settings – Open the settings dialog for this widget.

Hotkeys:

There are a range of hotkeys specific to the Timed Text Editor Widget. For a list see the Timed Text Editor section of the Hotkeys page.

For time-code editing hotkeys see the time-code section of the Hotkeys page.

Mouse Actions:

There are a range of mouse actions specific to the Timed Text Editor Widget. For a list see the Timed Text Editor section of the Hotkeys page.

Double clicking on the Subtitle ID will jump the media to the in-time of the selected subtitle.

Shift double clicking on the ID will jump the media to the out-time.

Right Click in widget area – Open widget specific context menu.

Click in the text area to edit the text.

Alt+ Right click in widget area – Open widget specific Settings dialogue.


Options:

Time Format:- Sets the display format for this Widget.

  • HMSF – Hours Minutes Seconds Frames.
  • HMST – Hours Minutes Seconds Thousandths.
  • ST – Seconds and Thousandths.
  • F – Frames.

Aspect Ratio:- Sets the text box to be:

  • 16:3 – equal to one third of the vertical resolution of the screen. A vertical scroll bar controls the view within the full screen height.
  • 16:9 – equal to the full screen vertical resolution. The text is shown in it’s correct position.

Editable:-

  • Configure the level of editability for any loaded files. This allows files to be limited to Read Only, Comments only, Times Only, Text and Times, Text only or All
  • NOTE: This control works in conjunction with the File properties edit limits
    • The most restrictive limit is applied.

Default Number of Columns

  • Set the maximum number of columns shown when the Layout is loaded
    • You can still add more columns by dragging once the Layout has loaded.

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Timeline Widget

The Timeline is a central part of Stellar and is used in all workflows, Subtitling, Captions, AD, Dubbing and Transcription.

By representing text and audio on a timeline you can see how all the components fit together as well as editing the timing.

The Timeline Widget can be configured to displays a range of timeline types (Rows):

  • Time Track – always visible and on the top row.
    • Includes time line zoom controls.
  • Timed text – Captions and Subtitles,
  • Program audio wave form(s).
  • Shot change tracks.
    •  
  • Audio Description track – includes text, fade and audio tracks.
  • Dubbing track – includes multiple Roles each with text, fade/gain (optional) and multiple audio Takes
  • Other graph type data and metadata.

The type of row displayed will depend on the types of files loaded.

  • Shot changes will be shown only if a shotchange file is included in the Project.
  • Program audio waveform(s)  will be shown only if a waveform graphic file (json) is included in the Project.
    • Multiple waveform files can be loaded which may represent different program audio elements (separate M+E for example).
  • Subtitles will be show for each subtitle file included in the Project
  • Audio Description text, fade and audio clips will be shown for each AD file (srtad or esf) included in the Project
  • Audio Dubbing rows for multiple Roles will include text, fade/gain and multiple audio clips (Takes) is a dubbing file (srtdub) is included in the Project.

The green vertical bar represents the current media time or Play Head.

Red highlights on either a subtitle, text or shot-change object indicate that it is valid for the current media time.

Controls:

Zoom Controls:

  • Use the + and – buttons to zoom the timeline view
  • The Displayed Seconds figure shows the duration of the current view. Range 2 seconds to 200 seconds.

AD and Dubbing track fold controls:

  • Each Role on the timeline has a + control.
    • If there a recorded audio takes for this Role in the visible section of the timeline the + button will be green
  • Click on the + button to see any Active Tales for the Role.
    • This will show one or more Active Takes
      • An Active take is one that is not muted.
  • Click on the + button again to show all Takes
    • Inactive or Muted takes will be shown with a slight red background.
    • Note: Takes are show with active Takes at the top and inactive Takes below, each in Take number order.
  • The central section of the Timeline can be scrolled vertically if there are too many rows to show.
    • Use the scroll bar at the right hand end of the Timeline.
    • Use the mouse scroll wheel over the left hand title section of the timeline.
    • Use Shift+ Scroll wheel anywhere in the timeline.
  • The Global + control (on the vertical name bar) opens all closes all Roles at the same time
  • Hint: Use Shift+ Click on the Role + buttons to open one Role and close all others.

AD, Dubbing and Program Audio Mute control:

  • You can mute each AD track, Dubbing Role and Program Audio individually.
    • In a Dubbing File you can
      • Mute each Role individually
      • Mute all Roles together
    • Hint: Use Shift+ Click on the Role Mute buttons to unmute one and mute all others.

Dubbing Text Adaptation edit control:

Once you have a Dubbing Script with all the Lines, Roles and basic timing you may need to do detailed Adaptation for lip-sync timing.

Adaptation is done on the Timeline using drag handles at the beginning and end of each word.

  • Each separate Role (Character) is represented on a separate track (row) on the timeline.
  • On each track for a Role there is an edit control
  • Clicking on the pencil button for a Role enables Adaptation editing for that Role
  • There is a Handle for the start and end of each work
    • The first and last word are fixed to the end of the text box times
      • You can edit the start and end points of the text box either by editing the times in the text editor
      • or by using Shift and Drag over then ends of the text block on the Timeline.
    • Green Handles are unfixed and will move as you make other adjustments.
    • Red Handles are fixed and won’t move as you make adjustments
  • To move a Handle drag it with the mouse.
    • The word timing will change as you move the Handle
    • If the Handle is Green it will turn Red and the timing of that handle will be fixed.
    • As you drag the Handle you will see a green limit line above the Handle showing how far you can move it.
  • To unfix a Red Handle Shift click on it and it will turn Green.
  • Any changes you make will be saved automatically.
  • Click on the Edit Pencil icon to turn off Adaptation editing for a Role.

Hotkeys:

For timeline hotkeys see the timeline section of the Hotkeys page.

Context Menus:

By right clicking in the timeline you can access context menus that are specific to the area you clicked in.

For example: Right clicking in an AD audio Take will give access to tools for editing one or all Fades.

General options available in all of the timeline areas:

    • Properties – Show the Properties of this track (file) in the Project Properties dialog.
    • Widget Help – Open a new tab with the help section for this widget
    • Settings – Open the settings dialog for this widget

Over the Time track:

    • Zoom in and out change the size of the timeline view
    • Widget Help – Open a new tab with the help section for this widget
    • Settings – Open the settings dialog for this widget

Header area and empty timeline areas

    • Intervals, Align, Recut and Stretch cover options for Editing the Timecode on the Timeline.
    • Insert will insert a new title of the default duration at the current video position – Only present over a text track.
      • Note: if there isn’t room for a new Title at the current position you will either get an error message of the new title will be inserted after any title at the current video position.
    • Widget Help – Open a new tab with the help section for this widget
    • Settings – Open the settings dialog for this widget

Over a subtitle box

    • Insert a new title to the left or right of the current Title
    • Merge left or right with the current Title.
    • Delete the current Title.
    • Widget Help – Open a new tab with the help section for this widget
    • Settings – Open the settings dialog for this widget

Over an AD or Dubbing Title

    • Delete – Delete the selected title and any associates audio Takes
    • Merge – Select merge Right or Left to merge this title with one of its neighbours.
      • Any existing audio Takes will be included in the new combined Title.
    • Insert – Select Right or Left to insert a new Title after or before the selected one.
      • An error message will show if there’s no space to make the insertion
    • Fade – Make changes to the Fade settings for this Title – AD only.
      • Edit Fade open the Edit Fade dialog
      • Reset Fade – Reset the fade settings for this Title to the default.
    • Conform Audio – Create a new audio Take by trimming and mixing all current, unmuted, takes
      • Useful if you have used multiple sub recordings to achieve the result you want.
        • For example when recording the AD for long film credits.
    • Widget Help – Open a new tab with the help section for this widget
    • Settings – Open the settings dialog for this widget

Over a Fade Track – AD Only

    • Edit Fade – Open the Edit Fade dialog
    • Widget Help – Open a new tab with the help section for this widget
    • Settings – Open the settings dialog for this widget

Over an audio Take

    • Disable or Enable Take – Toggle between muted and unmuted
    • Trim Take
      • Remove Trim – set the audio length to the full extent of the recorded clip.
      • Auto Trim – use the stored Silence level and silence guard setting to automatically trim the clip.
        • Note: You can use the Scissors button on the Take waveform (hover over the waveform) to do an Auto Trim.
      • Trim to Title – Trim the audio to match the text box length – Warning- this may clip off recorded speech.
      • Set Trim Start – calculate the correct trim for the start of the Take
      • Set Trim End – calculate the correct trim for the end of the Take
      • Conform Take – Create a new audio Take by trimming and mixing all current, unmuted, takes
        • Useful if you have used multiple sub recordings to achieve the result you want.
          • For example when recording the AD for long film credits.
    • Delete Take – remove the selected Take from the timeline.
    • Widget Help – Open a new tab with the help section for this widget
    • Settings – Open the settings dialog for this widget

Mouse Actions:

Hover over:

  • Over a text box will show pop up controls and information
    • Play button – play the video from just before the selected item to just after.
      • For AD and Dubbing text boxes all the associated audios, that are not muted, will play with a preconfigured pre roll and post roll.
    • Approve tick box – if enabled
      • Approve or un-approve the selected title.
      • You can’t approve a Title with no active (unmuted) audio.
      • All Approved titles have a green ring around the title number.
      • This approval tick box is the same as the one on each title in the text editor and they work together.
    • Set Default Fade – Only visible if the file is an AD Script file.
      • Set the default fade level for this title.
  • Over a audio Take waveform
    • Play – play just the Take audio using any trim and gain settings – no program audio
    • Alt+ Play – Play the whole Take without any trim or gain settings
    • Alt+ Ctrl+ Play – play the trimmed Take in a loop.
      • Useful when adjusting the audio level
    • Mute – Mute this specific Take
      • Note: Any gain settings will be retained and re-applies if the Take is unmuted.
    • Set Gain -Hover over the Mute control and a gain slider will pop up.
      • Use this to adjust the gain of the Take.
        • Hint: Play the Take in loop mode to hear the effect of the gain changes.
    • Trim – Remove leading and trailing silence and align the Take to the start of the text block.
      • Trim is non destructive, you can always reveal trimmed audio if required.
      • For AD the Fade settings will be adjusted to match, unless Auto Trim is disabled in settings.
      • Hint: Shift+ click on the Trim icon will trim without the  confirmation dialog popping up.
    • Delete – delete this Take – you will be asked to confirm
      • Hint: Shift+ click on the Delete icon will delete without confirmation.
  • Over a shot-change object will cause a larger image to pop up

Scroll Wheel:

  • Over the main timeline area
    • Use the scroll wheel to step through the video
      • Scroll wheel – step one frame back and forwards.
      • Shift+ scroll wheel – step 10 frames (step size configurable)
      • Ctrl+ scroll wheel – step 5 seconds (step size configurable)
  • Over timeline title area
    • Scroll vertical view of all timelines (if available).

Double clicking:

Double Click

  • On a text box or shot change will jump the current media time to the start time of the selected object.
  • Anywhere on a program audio track or the timecode track will jump to the point selected.
  • On a Take waveform will play that Take. Double click again to stop.
  • On a Dubbing script row tab – Select All Roles – All row tabs go yellow.

Shift+ Double Clicking

  • On any text box on the timeline will jump the selected title to align with the current video time AND all titles in the same file (row) after it will move the same amount.
    • Will not allow you to overlap text boxes on the same row.
    • Hint: Useful for conforming text tiles to correct for video edits (cuts and inserts)
  • On an audio Take
    • Will do an Auto Trim to remove leading and training silence.
      • Note: This is non destructive and the recorded audio is unchanged. You can always adjust the trim manually.

Ctrl+ Shift+ Double Click

  • On any text box on the timeline will jump the selected title to align with the current video time AND all titles in all other text tiles (rows) after it will move the same amount
    • Will not allow you to overlap text boxes on the any of the rows
    • Hint: Useful for conforming text tiles to correct for video edits (cuts and inserts) in multiple different language files at the same time.

Alt+ Double Click

  • On a text box with AD or Dubbing Audio
    • Will Conform all active (unmuted) Takes into a single audio clip and makes that the only active Take.
    • All other Takes will be muted
    • Hint: Essential when using ESF Files as these don’t support multiple Takes or Trim and Gain data.
  • On an audio Take
      • Will Conform the selected Take by applying all Trim and Gain changes and create a new single active Take.
      • The original Take will still be present, but will be muted.
      • Hint: Essential when using ESF Files as these don’t support Trim or Gain data.

Dragging:

  • Drag in the timeline area to drag the video time forwards or backwards.
  • Shift+ Drag is used to move and edits on the timeline:
    • Text boxes
      • Shift+ Drag in middle to move on timeline – mouse pointer changes to a hand symbol.
      • Shift+ Drag on ends to edit in and out times – mouse pointer changes to a line move symbol.
    • Audio waveforms
      • Shift+ Drag in middle to move on timeline – mouse pointer changes to a hand symbol.
      • Note: In an ESF file the audio can’t start before the beginning of the Text box..
        • This is a limitation of the ESF file format. If you need to have more flexibility in where the audio start you should use the more general SRTAD file format
        • If the Audio does start before the text box, the waveform will turn Red and a warning message will be shown when hovering over the waveform.
      • Shift+ Drag on ends to edit in and out trim points – mouse pointer changes to a line move symbol.
      • Note: In an ESF file the audio has to be Conformed to take account of any trimming you have done or changes to the gain level..
        • This is a limitation of the ESF file format. If you need to have more flexibility in where the audio start you should use the more general SRTAD file format.
        • If the Audio has been trimmed, or the gain adjusted, the waveform will turn Red and a warning message will be shown when hovering over the waveform.
    • Fade and gain tracks
      • Shift+ Drag on a marker will allow adjustment of the fade or gain settings
      • Note: In an ESF file limits are imposed that stop the fade points being outside of the text box area.
        • This is a limitation of the ESF file format. If you need to have more flexibility in where fades start and end you should use the more general SRTAD file format.
    • Record Markers
      • Shift + Drag on then ends of the red marked area to adjust the in and out times
      • On the middle section to move the marked section.
    • Row height
      • Shift+ Drag on the bottom edge of a row in the Title area allows the height of a row to be set.
    • Row Order
      • Shift+ Drag allows rows to be reordered.
      • Rows ragged to the very top or bottom are fixed and don’t scroll vertically with other rows
      • Dubbing and AD files can only be moved as a set using the ‘handle’ on the very left hand end of the rows
      • Roles within a dubbing file can be reordered.
        • EG to put the current Role being recorded at the top.
      • NOTE: There is fixed section at the top and bottom of the timeline area.
        • Any Row(s) moved into one of these areas is fixed and won’t scroll vertically.
        • This can be useful to fix
  • Ctrl+ Shift+ Drag
    • On a text box (AD, Dub or subtitle) will move all the titles on that track together.
      • Hint: Useful for fine tuning the alignment of complete subtitle files.
      • Note: This is a Recut action and changes the times in the text file.
  • Ctrl+ Alt+ Drag
    • On a text box (AD, Dub or subtitle) will move the selected title and all following titles on that track together.
      • Will not allow you to overlap text boxes on the same row.
      • Hint: Useful for conforming text tiles to correct for video edits (cuts and inserts).
      • Note: This is a Recut action and changes the times in the text file.
  • Alt+ Drag
    • Anywhere in the Timeline will move teh video and all Text columns will synchronise with the video
      • This is a shortcut to Rehearse mode, only while the Alt key is held dow.

Right Click in different widget areas- Open widget area specific context menu.

  • Over subtitle text box
  • Over AD or Dubbing text block
  • Over AD or Dubbing audio clip
  • Over title area
  • Other areas

Alt+ Right click in widget area – Open widget specific Settings dialog.

Hotkeys

Space Bar – When there is no text cursor in the subtitle editor or any text areas the Space Bar is used to  control video Play.

  • Space Bar –  Play / Pause
  • Shift+ Space Bar – Play reverse/Pause
  • Ctrl+  Space Bar – Play in review mode/Pause
    • Review mode skips over gaps between titles
    • Useful for reviewing a file with long gaps between subtitles or AD sections or reviewing a single Role in a Dubbing file.

    Ctrl+ Shift+ Space Bar – Loop play/Pause

    • Plays the current title in a loop with a small amount of pre and post roll.
    • Useful for reviewing AD and Dubbing titles
      • Note: you can adjust the audio level during playback to set the required level.

For the full range of applicable mouse actions see the Timeline Widget section of the Hotkeys page.

Settings:

  • The Settings menu from the Timeline Widget allows you to set how the timeline works.
  • Make sure you Save the current Layout after making any changes if you want them to be permanent.
  • Correlation – Select one of the Correlation options if you want tis to appear on the timeline
    • The correlation track is used when comparing the relative timing of multiple language subtitle files for a single video.
    • Hint: Turn this on if you are conforming multiple language files at the same time.
  • Playhead Mode – Controls how the vertical ‘Playhead’ bar in the timeline works.
    • Fixed – the playhead stays fixed and the timetrack moves underneath it.
      • Drag the timeline to move the video position.
      • Note: Drag the red handles at the ends of the green bar to move the fixed position.
        • The bar can be positioned between the 20% to 50% positions on the Timeline.
    • Moving – The Playhead will move across the timeline as the video plays between the 20% and 80% positions.
      • Drag the Playhead to select the video position.
  • .Media Waveform Level Multiplier – Set the size of the program waveform
    • Note: This doesn’t change the program audio volume, just the visual size of the waveform.
  • Record Waveform Multiplier: – Set the size of all recorded AD and Dubbing audio waveforms.
    • Note: This doesn’t change the audio volume, just the visual size of the waveform.
  • Scrub length – Sets the time, in seconds, of the audio scrub used when single stepping the media.
  • Scrub Loops – Sets the number of times the Scrub clip is played when single stepping the media.
  • Preview Pre-roll – Sets how long the media plays before previewing an audio recording or a subtitle.
  • Preview Post-roll – Sets how long the media continues to play after previewing an audio recording or a subtitle.
  • Show Subtitle text in blocks – enable or disable the display of the subtitle text in the subtitle blocks on the timeline


Edit timecodes on the Timeline.

You can move subtitle blocks by dragging or clicking as follows:

To align the current subtitle and all following subtitles to the current video time

  •  Find the first subtitle you need to reposition
    • For example you are conforming a subtitle file due to the video being edited.
  • Move the video time to the correct in time for the subtitle
  • Shift+ Double Click on the selected subtitle
    • This will move the selected subtitle to align with the video timecode.
    • All following subtitles will move by the same time offset
    • All earlier subtitles will be unchanged
    • The subtitle in and out times will be updated (recut)

To drag a single subtitle on the timeline

  • Shift+ Drag the central section of the selected subtitle
  • The in and out timecodes will be updated to match the change (recut)
  • You can’t move the subtitle past the previous or next subtitle
    • Any Min Gap settings are enforced.

To Edit the in and out times of a subtitle.

  • Shift+ Drag one of the end sections of the selected subtitle
  • The in or out timecode will be updated to match the change (recut)
  • You can’t move the subtitle end point past the previous or next subtitle
    • Any Min Gap settings are enforced.

To drag all the subtitles together on the timeline

  • Ctrl+ Shift+ Drag
  • All the subtitles on the selected track will move
  • All subtitle in and out times will be updated (recut)

To drag only the subtitles from the selected subtitle

  • Alt+ Ctrl+ Drag the selected subtitle
  • The selected subtitle and all following subtitles will move
  • Earlier subtitles will be unchanged
  • The selected subtitle cant be moved earlier than the previous subtitle
    • Any Min Gap limit will be enforced
  • Subtitle in and out times for the selected subtitle, and all following subtitles, will be updated (recut)

Edit all  timecodes on the Timeline.

There are multiple ways to edit subtitle timing on the Timeline.

Timecodes can be changed in three ways:

Intervals

  • Adjust just the intervals (gaps) between titles
  • Optionally this can include gaps to shot changes

Align

  • An Offset changes how the text files are displayed in relation to the video and system timecodes
  • Changing an Offset will NOT change the timecodes stored in the text (subtitle) file

Recut

  • Re-cutting a text file changes some or all of the times inside the file


Intervals

  • Adjust just the intervals (gaps) between titles
  • Adjust the intervals (gaps) between subtitles and shot changes
  • Track: – Select which subtitle file you want to adjust the intervals for (if more than one loaded in the Project) – Defaults to the current track
  • Default Interval: – Set the required interval in frames – Any adjustments will be made to the Out time of the preceding subtitle.
  • Max interval to apply changes – Set the time below which changes will be applied in frames
    • EG – Only adjust Gaps that are smaller than 12 frames, any larger gaps are unchanged
  • Enable Shot change processing – enable the adjustment of times in relation to shot changes – Default = Off
    • This required there to be a shot change track in the current Project.
  • Shot Proximity – Set the range either side of a shot change where any changes should be applied
    • Any in or out cue that is further from the shot change will not be changed
  • Before Shot Interval – Set the out cues on any subtitles to be this number of frames before the shot change
  • After Shot Interval – Set the in cues on any subtitles to be this number of frames after the shot change

Align

Change Subtitle track display offset time – Align the Subtitles to the video.

  • Right click in the Timeline and select Align
  • OR
  • Use the Tools, Timing Tools menu to select Align
  • Select the Track -(Text file) you want to offset – TAKE CARE to select the correct one.
  • Select which Subtitle you will use as the reference
    • If the File has a Subtitle Zero then select subtitle 1.
  • Use the normal video controls to set the video to where the selected subtitle should start
    • Or do this before opening the Align dialog.
  • The Offsets will be calculated automatically.
  • Click Set to move the selected subtitle to the set video position.
    • All other titles will move in relation to the selected title.
  • You can revert to the default offsets (as set for the video file) by clicking on the Default to Video Offsets button.

Recut

Change Subtitle times for all subtitles on a track – Recut

Recut updates the actual In and Out times for ALL subtitles in the subtitle file.

Times in the subtitle file are changed (recut)

    • Right Click in the Timeline and Select Recut
    • Or
    • Select Recut from the Tools – Timing Tools menu.
      • Select the Track -(Text file) you want to recut – TAKE CARE to select the correct one.
      • Select which Subtitle you will use as the reference
        • If the File has a Subtitle Zero then select subtitle 1.
      • Recut Only from reference –
        • If set only the reference subtitle, and all following subtitles will be Recut.
        • If Unset all subtitles in the file will be Recut.
      • Set Intime for the reference Subtitle – Follows the video timecode
        • Set by moving the video to the point the Reference subtitle should start.
      • Recut Offset – Displays the change (positive or negative) that will be applied to all selected in and out time cues.
  • Click Recut

– For more information on time-code editing mouse actions see the time-code section of the Hotkeys page.


Stretching and Compressing subtitle times  on the Timeline

Sometimes you need to change the subtitle in and out times relative to each other. This tool allows you to either Stretch or Compress the times for whole subtitle file. A common reason for this is due to video rate conversions that cause distortions in the runtime of the video.

WARNING: this is an advanced feature and should be used with care. There is an advanced Undo function if you need it.

  • Make sure you know what the change needs to be
  • Make sure you understand why this is required
  • Make sure that changing the subtitle file is the best way of fixing the problem
  • Before you make a change it’s good practice to make a copy of the subtitle file
    • If you use the File Duplicate option in Stellar you can have a before and after copy of the file visible on the timeline for comparison.

To open Right Click on the timecode at the start of the selected track

  • And Select Stretch
  • Make sure you’ve selected the right track to modify.

Timeline: This shows the timeline you have selected to modify – Make sure it’s the right one.

Pivot Point: This is the timecode in the video that won’t change.

  • This would normally be the first frame of active video.
    • If there’s a pre-roll on the video you want to start after this.

Multiplier: Sets the top value of the conversion ratio.

Divisor: Sets the bottom value of the conversion ratio.

  • Use the left and right keys for fine adjustments
  • Tab and Shift+ Tab will move between the Multiplier and Divisor settings

Resulting ratio: Shows the result of the  ratio selected.

  • The first part shows the ratio.
    • Positive for Stretch
    • Negative for Compress
  • The second part shows the effect of the change over one hour of video

Click OK to make the change

Click Cancel or Click Esc to close the window without making the change

  • The settings will be stored and shown next time this tool is selected.

Options:

You can define the preset stretch options on the configuration menu.

  • Click on the Settings Icon at the top of the Stretch screen:
  • For each of the four presets you can define the stretch ratio and a short explanation
  • Each Ratio preset can be entered as a fraction or a decimal .
  • The Text tile will show as hover help for that Preset.


Edit Audio on the Timeline.

Every audio Take is shown on the Timeline as a separate waveform. Each waveform can be trimmed, moved and muted.

Waveforms are displayed in different colours:

  • Blue – The audio is Unmuted and will be audible
  • Grey – The audio is muted and won’t be heard.
  • Red – ESF Files only
    • The Audio is unmuted but needs to be Conformed to match the limitations of the ESF file format
    • The reasons a waveform may be Red in an ESF file are:
      • Audio starts before Text box.
      • Audio has been trimmed but not conformed.
      • Audio gain has been changed but not conformed.
      • There is more than one active audio for this Title and it hasn’t been conformed
    • Hovering over a red audio waveform will show information on the reasons.

For full details of all the Audio editing controls on the Timeline see the main Timeline section above.


Edit AD Fade settings

To edit all the fade settings for an AD file right click in the fade track to show the context menu and select Edit Fade.

    • Click on Edit Fade

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Audio Recorder

From Version 5.0 the Audio Recorder Widget replaces the Audio Description Widget.

The Audio Recorder Widget adds additional controls to the Media Controller and a range of hot keys to support local audio recording for Audio Description, Voiceover and Lipsync Dubbing.

See the Media Controller Widget for details of all media controls.

Audio Record Button

  • Only visible if the Audio Recording Widget is loaded and the selected text column is an AD or a Dubbing file
  • Grey if not enabled
    • In a multi user dubbing session the button will be grey unless the user is selected as the Master and a user is selected as the Recorder
  • Red if enabled
  • Red and flashing during recoding with different
    • Abort – Clicking will stop the recording and not save the Take
    • Stop – Clicking will stop the recording and store a new Take
  • Loop Record – Alt+ Shift+ Click will start a loop recording of the selected title or the time set by the Markers (see 21)
  • Endless Record – Alt+ Click will record from the start point and keep recording for a configured maximum time or until the Record button is clicked (Stop).

18. Role Selector

  • Only visible if the Audio Recorder Widget is loaded, the column is selected and there are more than one Roles specified in the greater than one.
  • Select which role to Record, or All Roles
  • If a specific Role is selected then the lines for that role will be shown on the top line of the Rythmoband (if enabled).
  • Only Lines for the selected Role will be recorded.

Settings

Right click on the record button or go to the Audio Recorder settings in the Widget settings.

  • Hide this widget – Normally enabled
    • If turned off an engineering display will show in the main display area.
  • Audio File Type – Select either 16 or 24 bit PCM Wav as the recording format for each audio clip recorded.
    • A separate audio file is created for each Take recorded.
  • Number of Loops – Set  how many loops should be recorded in a Loop Record
    • Default 3
    • You can always stop sooner by clicking the Record button in Stop mode.
  • Delay Between Loops – Set the delay time in seconds between loop recordings
  • Time to Offset record by – Sets the offset to where the Take is placed on the timeline
  • Recording Pre-roll – the time for the video to play before recording.
    • This sets the time the video plays for before the voice artist starts speaking.
  • Recording Post-roll – the post-roll time for the video after the record end point
    • This sets the time the video continues to play after the voice artist should stop speaking.
  • Record Guard Time – Sets the extra record time before and after the expected record time
    • This allows for audio that starts early or ends late
    • The guard band will be auto trimmed off but is not deleted and can be revealed by dragging  the end trim points on the Take.
  • Auto Align Recording – If enabled the Take will be automatically moved to align with the start of the Title taking into account the Auto Align Position.
    • Specific to AD recording
    • Turn off for dubbing.
  • Auto Align Position – Sets where the audio will start in relation to the title when Auto Align is enabled.
    • Set to 0,12 for AD recording and zero for dubbing.
  • Auto Trim – enable automatic silence trimming
    • If enabled all silence on the beginning and end of the Take will be trimmed off, but not deleted.
      • Note: Auto Trim uses the current Silence Level and Silence Guard settings to calculate the trim positions.
  • Silence Level – Sets the silence detection level when using Auto Trim
    • You will need to experiment to get then correct setting for you recording environment.
  • Silence Guard Start – sets how much silence will be left at the beginning of the Take after the auto trim.
    • Use to set how ‘tight’ the automatic silence trimming is.
  • Silence Guard End – sets how much silence will be left at the end of the Take after the auto trim.
    • Use to set how ‘tight’ the automatic silence trimming is.
  • Record Stop Action – Sets what happens when you stop a recording short, instead of letting it finish automatically.
    • Abort the Take – No new Take will be recoded
    • Keep only new Take – A new Take, that stops short, will be kept and the old take muted.
    • Merge on Timeline with existing Take(s) – the new, short, recording ‘punches in’ on the timeline with all existing Takes.
      • Existing Takes are trimmed to fit in the new Take, but no audio is lost as you can always retrim any of the Takes.
    • NOTE: Doesn’t apply to Endless Record mode.
  • Multi Title Record Action – When an Endless Recording is done the audio Take may overlap more than one Title
    • If not Split a single audio Take will be shown:
    • Splitting will make  copies of the Take and assign one to each Title covered by the recording.
      • Once Split each Take can be moved and trimmed on the timeline.
    • Select from
      • Always Split
      • Never Split
      • Ask – A dialog will pop up asking if you want to Split.

Fade Settings

  • Fade settings apply to how the Fade levels are set for each Take
    • This is normally only used for AD recordings where the program audio needs to be faded down during AD audio.
  • AD Fade Mode – Sets Auto or Manual mode
    • Default – Auto
    • If Auto then as a Take is recorded, moved or trimmed the default settings will be applied
    • If Manual then the default settings will only be applied on record.
  • Default Fade – sets the level to fade the program audio down by, in dB.
  • Fade Duration – how long the face from zero to the set fade level should take – in seconds
    • The same fade time is applied to both the fade down and the fade up.
  • Fade Offset – Sets the offset from the start (or end) of the audio and the low points of the fade – The offset can be positive or negative.
      • If Fade Duration = 0.12 (3 frames) and Fade Offset = 0, then the fades will be ‘outside’ the audio.

      • If Fade Duration = 0.12 (3 frames) and Fade Offset = 0.06, then the fades will centred around the ends of the audio.

      • If Fade Duration = 0.12 (3 frames) and Fade Offset = 0.12, then the fades will be INSIDE the audio (against the ends).

Mouse Controls

  • Click on record button – Start recording
    • Record just the selected Title,
    • Abort or Stop recording – depending on mode
  • Alt+ Shift+ Click on record button  – Loop Record
    • Start recording the selected Title multiple times in a Loop
  • Alt+ Click on record button  –  Endless record
    • Start recording at the current marked location (Red markers) and continue recording until Stop is clicked.
    • Max timeout 4 minutes
  • Right Click on record button – Open Audio Recorder settings dialog.

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Audio Description Recorder Widget

NOTE: From Version V4.1 this widget has been superseded by new controls on the timeline, video and media control widgets and is no linger required for AD recording. You can continue to use it but it is recommended that you start to use the new AD Layouts available.

See Audio Recorder for details.

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Volume Manager

The Volume manager Widget adds a set of volume controls that allow control of all the different audio levels in a single widget.

Fi the Volume Manager Widget is loaded you will see the speaker Icon in the top row.

If not then add the Volume Manager Widget to your Layout, if not already loaded. – How to load Widgets.

The Volume Manager Widget can be used in two different modes:

  • Hidden – the controls will pop up when you click on the Speaker Icon in the top bar and close when you click.
  • Fixed widget – the controls are always visible and can be positioned anywhere on the screen. (You can still use the pop up version too)
  • If the Speaker Icon is Red it indicates and error with one of the audio inputs.
    • Select from the available microphones by using the drop down selection below the Recording and Intercom faders (if present).

Each slider has a mute button below to mute that output or input.

Microphone inputs, if present, each has a source selection dropdown.

  • Note: Microphone selections are stored as a personal preference on your copy of Stellar and are not part of a Layout.
    • This means that you only need to make the selection once, unless you change the microphones available on your Mac or PC.
  • If no valid input is selected the associated slider will turn Red.
  • Note: the Recording microphone for recording AD and dubbing audio must be set for 48kHz sample rate.
    • Any other rate will give an error.
    • See Here for instructions on how to configure the microphone inputs on PC or Mac.

The number and type of volume controls displayed is determined by the other widgets selected.

  • Master Volume – always preset. Sets the overall output volume, has no impact on input (microphone) levels.
  • Media Controller Widget
    • Media – sets the level for the program audio in Play mode
    • Media Scrub – sets the level of the scrub audio when single stepping the video.
  • Audio Recorder Widget
    • Dub Audio  – sets the level of the playback and  scrubbing (if enabled) of the recorded audio (AD, Voice Over or Dubbing)
    • Dub Audio – sets the level of the recorded audio playback during preview.
      • IMPORTANT – the Dub Audio level only sets the level during playback within Stellar. To get a realistic representation of the final output mix set the Media Level and the Dub Audio level to the same setting.
    • Foldback – sets the level of program audio, and any other audios enabled, you will hear (if enabled) during a recording. This would normally be the level you hear in your headphones as you record.
    • Record Mic  – sets the input microphone gain with associated microphone source selection.
      • Note – in a multi-user recording session this control will set the gain of the recording microphone on whichever user is set to record.
      • The record gain level for that user is stored on the local machine.
    • Remote Record – When recording with a remote user this control sets the level you will hear in real time. Does not effect the level of the audio actually recorded and is used only to set the audio balance for your local workstation.
  • Collaboration Widget
    • Intercom  – sets the level of the intercom audio
    • Intercom Mic – and associated input selection – sets the sensitivity of the local intercom microphone.

Settings:

  • To select which mode to display set the ‘Hide this widget’ switch on the Configuration screen

Context Menu:

Right click in the video area to show the context menu:

  • Widget Help – Open a new tab with the help section for this widget
  • Settings – Open the settings dialog for this widget

Mouse Actions:

Right Click in widget area – Open widget specific context menu.

Alt+ Right click in widget area – Open widget specific Settings dialogue.

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Collaboration and Intercom Widget

The Collaboration Tool and Intercom Widget provides a set of controls to allow collaborative working between two or more users to record audio for Dubbing, Voice Over and AD.

The users can be in remote locations in or in the same recording studio and still collaborate, share and edit a script, talk over the intercom and record, review and re-record audio clips.

Setting up a Session

  • Before you can use the intercom or collaboration features all the users must join the same Session. This is defined by the Task name as selected in the Task List.
  • Users are defined as Engineer, Director, Talent, Adapter or Viewer with different levels of privileges and different controls.
  • Each user’s name is displayed in the Session widget, these names can be edited by each user and by the Engineer or Director.
  • Your name will always be the one on the top row.
  • The Project for the Session will include all the media, the Script and possibly any audio that has already been recorded.
  • The Script may contain all the parts (characters) for the media, if more than one.
  • Once the Session has started and all the Users have joined you’re ready to start recording.

Leaving a Session

  • To leave a Session either:
    • Go to the Task List and select a different Task
    • or
    • Go to the Task List and click Logout.

Session and Intercom Controls.

Group controls

  • 1. Intercom Mute Button
    • Mutes the intercom audio on this machine.
    • Note: when a recording is in progress all intercom audio is muted automatically.
  • 2. Master microphone Mute Button
    • Allows any Users (except a Visitor)  to mute all intercom microphones.
  • 3. Master Screen Refresh Button
    • Allows the Engineer and Director to refresh all users’ screens.
    • This is useful to put all machines into a know state.

User Controls

Each current User in the Session  is listed with a number of controls.

The controls visible will depend on the Users’ type: Engineer, Director, Talent, Adapter or Viewer .

  • User name – a text name that will be seen by all users in the Session.
    • All Users can edit their own name and the Engineer or Director can edit all names.
    • Each users’ own name will be on the top row and highlighted red in their workstation.
  • User Type – Set to either Engineer, Director, Talent, Adaptor or Viewer. Only an Engineer or Director can change these settings.
  • Link Button
    • The Link Button has three modes.
      • White – Click to select – This user is part of the Session and is ready to participate. The Master User will control this machine.
      • Yellow – Click to select – This user is the master User and control all other machines with a Green Link. Only a Director or  Engineer can become the Master User.
      • White Link with bar – Click and hold to select – This user has opted out of control by the Master User but is still in the Session.
        • The Master can not take control of this machine but the User can still talk on the intercom.
          • This is a useful mode if for example the script Adapter wanted to make text edits while the other users continued to record.
  • Script edit Button
    • The Scrip Edit button allows any User (except a Viewer or Talent) to take control of editing the Script.
    • Only one user at a time can edit the Script.
      • Click take control of editing, any user currently with control will no longer have control.
        • The button will turn Yellow.
      • Click to relinquish control.
    • All script edits will be synchronised between all users.
  • Intercom microphone Button
    • The Intercom Button controls the local microphone.
      • Click to mute or un-mute your own microphone.
        • When muted there will be a line through the microphone icon.
      • A Director or Engineer can control other users microphones.
      • When recording the intercom function is automatically muted.
  • Browser Refresh Button
    • The Browser Refresh button allows user to refresh their own browser and for the Director or Engineer to force a refresh for other users.
    • This feature can be useful as a quick fix on remote machines.
  • Share Screen Button
    • The Share Screen Button allows the Director or Engineer to request a Screen share from other Users.
    • Once clicked for a User that User will see a Request Dialog, if they accept then their screen will be shared in a new browser tab.
    • This feature can be useful for diagnosing problems on remote machines.
  • Enable Recording Button
    • The Enable Recording button allows the Engineer or Director to select which Talent (if more than one) to do the next recording.
    • Only one user can be set to Record at any one time.
    • Only Talent and Engineers can be set to record.
    • When selected the centre of the circle will be red.

Context Menu:

Right click in the video area to show the context menu:

  • Widget Help – Open a new tab with the help section for this widget
  • Settings – Open the settings dialog for this widget

Mouse Actions:

Right Click in widget area – Open widget specific context menu.

Alt+ Right click in widget area – Open widget specific Settings dialogue.

Settings:

Widget Settings:

Hide this Widget:- if set the user controls are hidden but the Conference functions are still active.

  • This is useful for simplified Layouts for Talent and non technical users.
  • The basic intercom functions can still be accessed via the Intercom Overlay – see below.

Session Settings:

Group Server connection:- This is the address of the server running the Nebula Conference Process.

  • This should be configured for you, if in doubt check with your IT team.

Collaborative Settings:

Select Default Role:- set the user type for this Layout. This value can be changed in the Conference controls

Select Intercom Microphone:- set the local microphone to be use for the intercom.

  • This can be the same as the record microphone on a recording (Talen) workstation, but can be different.

Remote recording delay:- Used to compensate for the network communication delay between workstations in the same Session.

  • Adjusting this will adjust the timings between pressing Play on one machine and the start of playback on remote machines.
  • It won’t have any impact on the quality or timing of audio recorded.

Intercom Overlay Settings:

Select Position:- select the position in the Video Widget to display the simple intercom controls.

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Audio Tools Plugin

The Audio Tools plugin Widget adds new entries to the Tools menu on the top bar.

This Plugin adds three new tools to help with AD and Dubbing workflows

  • Audio Mixing
    • Create output mixes in various formats directly from within Stellar.
  • Extract Gaps
    • Create a blank AD script file by analysing an existing subtitle file
    • By detecting the gaps in the dialog in a subtitle file it is possible to find space for the AD narration.
  • Extract AD from Audio
    • Recreate an AD file (ESF or srtad) from an AD audio track by detecting silence between audio segments.
    • The audio track must be AD voice only without program audio
    • Creates an AD file (srtad) with no text but with timing, pan and fade settings and individual wav files
    • Used to recreate and then edit AD files where the original AD source files have been lost.


Audio Mixing

Settings.

  • Select AD or Dubbing File to mix
    • Use the drop-down to select one of the currently loaded AD or Dubbing files
  • Select Audio Output type
    • Use the drop-down to select which output format you want to create.
      • Premixed Wav – An audio Wav file for the whole program containing the original program audio plus the AD audio mixed together and using the Fade levels set for each audio clip.
      • Video: Premixed – Adds AD or Dubbing audio mixed in to the program audio to either an .mp4 or .mxf video file. In an mxf file the audio replaces any audio currently on tracks 5&6.
      • DTT Wav file with Warble track -An audio Wav file for the whole program containing just the AD audio in the format used for the UK DTT broadcast services. This consists on a mono audio track containing just the AD audio and a separate control (warble) track created using the Fade and Pan levels set for each audio clip.
      • DTT->MXF – Updates an MXF file with an additional pair of audios on tracks 5&6 containing just the AD audio in the format used for the UK DTT broadcast services. This consists on a mono audio track containing just the AD audio and a separate control (warble) track created using the Fade and Pan levels set for each audio clip.
      • Mono Wav – An audio Wav file for the whole program containing just the AD or Dubbing audio. Any Fade or Pan settings will not be used in this format.
      • Stereo Wav – Ignoring Pan – An audio Wav file for the whole program containing just the AD or Dubbing audio with the same signal on both tracks of the stereo pair. Any Fade or Pan settings will not be used in this format.
      • Stereo Wav – With Pan – An audio Wav file for the whole program containing just the AD or Dubbing audio taking into account any Pan settings. Any Fade settings will not be used in this format.
  • Select Output Bit Depth
    • 16 or 24 bit
  • Select Volume Modification
    • The overall volume can be modified on output. select the change, or none from the drop-down.
  • Set Offset
    • Set an offset if you want to start from any position other than the start of the file.
    • Default: 00:00:00:00
  • Set Duration
    • Set a duration if you want to mix less than the full program length
    • Default: program length
  • Original Audio
    • If you are creating a program mix output, as opposed to AD audio only, you need to specify the source program audio file.
    • This must be a PCM Wav file in either 16 or 24 bit.
    • The file must be located in the …stellar\media folder or a subfolder.
    • If a video file is specified then the audio track will be extracted to create a WAV file
    • If the output type selected is MP4 Video then you must specify the original video file and the AD audio will be mixed in to a new copy of the video file.
    • Leave this field blank if you are creating AD audio only outputs, IE no program audio.

Once you have set all the parameters press the yellow Mix button.

The mixing progress will be shown below the Mix button.

All settings will be retained for future use within the current Project.


Extract Gaps

Settings

  • Select Text File
    • Select a source subtitle file as the input
    • The subtitle file must be loaded as part of the current Project
      • See Here for adding files to a Project
  • Min Gap size
    • Set the minimum gap in the subtitle files to be detected
    • Default: 5 seconds

Click on the Create new file button to create the new blank AD file

A new file will be added to the Project with the name ad_ prefixed to the current subtitle file name and will be visible in the text columns. There will be no text in the new file but the in and out times for each gap will be set. These new blank text items can be edited, split, merged or deleted as required.


Extract AD from Audio

Settings

  • Minimum silence
    • Sets the minimum time in seconds that will be detected as a separate audio segment.
  • Set offset
    • Set the start timecode for the audio
    • Default: 00:00:00:00
  • Audio Type
    • Select from the drop-down the type of audio input file to be processed
  • Original Audio
    • Set the path and filename for the input audio file to be processed
    • The file must be located in the …stellar\media folder or a subfolder.
    • If a video file is specified then the audio track will be extracted to create a WAV file
  • New file path/name
    • Set the location and file name for the output AD file and wav files
    • The all AD files (esf or srtad) MUST be located in their own subfolder of  the …stellar\files folder to keep all the wav files together and separate from other AD tasks.

Click on the yellow Extract button to process the file.

A new srtad file will be created and added to the current Project. This will contain timing information and audio segments but no text.

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 Synthetic Voice Plugin Widget

The Voice Render Widget adds a new entry to the Tools menu on the top bar called – Voice Render.

Voice Render

This control allows the selection and configuration of  synthetic voices to be used to speak the text for AD, VO or Dubbing. Over 400 voices in more than 25 languages are available.

Select the Voice Render option on the Tools menu to pop up the control dialogue.

Before you can use a synthetic voice you need to select it and configure the render settings.

  • Select AD File – select one of the text files contained in the current Project – there may only be one.
  • Select the language for the voice – Normally you will select the language to match the text language although it is possible to select a different language to have an accented speaker. EG. Select a French voice for English text to hear it spoken with a french accent.
  • Select default voice – select one of the listed voices, the selected language voices will be at the top of the list and all other voices listed below.

  • Select voice rate – select between 50% and 150% – some voices speak faster than others, experiment to get the best default speaking rate.
  • Set pitch modification – select between 50% and 150% – some voice engines support pitch modification, experiment to get the result you want.
  • Rate Control – provides additional speaking rate controls:
    • None – the voice will always speak at the rate set in the Voice Rate control, this may cause the audio to exceed the timing constraints for the text element.
    • Re-render if over length – if the audio is too long for the duration set for the text then it will be re-rendered at a faster speaking rate to make it fit. This may make it unacceptably fast so you need to check.
    • Re-render to match length – all speech sections will be rendered at a rate to fit the text duration.
  • Set Volume scheme:
    • None – there will be no changes to the volume as shown in the AD widget.
    • Normalise – select between 0 and – 21 dFBS peak
    • Adjust – select between -9 and +9 dBFS

Once the configurations have been set there are three options to render the voice.

  1. Render ALL Titles – This will render all the text elements in the selected AD file with the new voice. Any existing audio will be lost
  2. Render those without audio – This will render all the text elements in the selected AD file which don’t currently have any audio with the new voice. Any existing audio will be preserved.
  3. Close the widget. – this will not render any new audio but the settings will be preserved. You can then use these settings to render individual text elements by using the Synth Voice button  in the Media Controller – See item 20.

Troubleshooting

If you don’t see all four voice suppliers listed see the Troubleshooting section for more information;

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Automatic Speech to Text  (ASR) Tools Plugin

ASR = Automatic Speech Recognition

By adding an ASR  Plugin to your Layout you can access a range of  tools to automatically convert spoken audio into text or to align an existing script to the spoken audio track.

See Selecting Widgets for more details on how to do this.

The ASR services are provided by external suppliers and you have a choice as to which one to use. These are charged for services so make sure you are aware of the costs as these will be deducted from your Yella account. For more cost information see the associated Nebula Process .

Once you have added the ASR Plugin, or selected a Layout that already has this plugin loaded, you will see some some new options on the Tools menu.

Under the AI (Artificial Intelligence)  option there are two new ASR based tools.

  • ASR – Converts audio directly to an SRT subtitle file
    • No ASR processes are 100% accurate so you will need to decide how much editing is required
  • Audio Alignment – Takes an existing text script file and creates an SRT subtitle file with correct timing.
    • If the script file is correct then the resulting subtitle file will be too, but you may wish to review the subtitle splitting decisions taken by the AI.

ASR Controls

To create an SRT subtitle file directly from the audio:

  • Original Audio
    • Use the green browse button to select the source media file that contains the audio to used.
    • This can be a video or audio file.
    • The first audio track in a video file will be used, if more than one is present.
  • New file
    • Set the name and location of the new SRT subtitle file.
  •   Select which external ASR service to use
    • Select the supplier
    • In some cases the supplier offers more than one service type
  • Select the language model
    • Some suppliers offer different language and audio quality models
    • It’s important you select the right language to match the spoken language in the source audio.
  • Enable Punctuation.
    • Some suppliers offer the option to add punctuation
    • Enable or disable this here.

To start the process click on the large Start ASR button.

This  will start the external process. Depending on the length of the media and how fast the external services processes you job this may take some time. You don’t have to wait for it to complete as the process runs in the background, so you can close the ASR screen with the Close button.

The progress of all external services is shown in the top menu bar. See Here for more information on monitoring external service progress.

Audio Alignment Controls

To align an existing Script file (text without any timing information)  to the spoken audio and convert to split the text into subtitles in an SRT subtitle file:

  • Original Audio
    • Use the green browse button to select the source media file that contains the audio to used.
    • This can be a video or audio file.
    • The first audio track in a video file will be used, if more than one is present.
  • Original Text for alignment
    • Use the green browse button to select the script file containing the untimed text.
      • This must be a .txt file.
    • This must be a plain text file with the words in the correct sequence
  • New file
    • Set the name and location of the new SRT subtitle file.
      • This file must be in the folder /Stellar/Files or a sub folder
      • This file must be an SRT file.
  •   Select which external ASR service to use
    • Select the supplier
    • In some cases the supplier offers more than one service type.
  • Select the language model
    • Some suppliers offer different language and audio quality models
    • It’s important you select the right language to match the spoken language in the source audio.
  • Chars per Sec –  Set the Characters per second rate to be used when calculating subtitle durations.
  • Max Chars per Line – Set the maximum number of text character per line that should be used when calculating the text layout.
  • Min Line Time – Set the minimum time allowed for a single line subtitle to be on screen, in milliseconds.
  • Max Subtitle Duration – set the maximum amount of time a subtitle should be visible on screen, in milliseconds.
  • Minimum Interval – set the minimum time for the interval (gap) between two subtitles, in milliseconds.
  • Average Pop Delay – set the average time a subtitle should stay visible after the text has been spoken.
  • Maximum lines per Subtitle – set the maximum number of lines to be used when calculating how to split the text into subtitles.
  • Min silence before “…” added – Set the minimum time between words before ellipses “…” are added.
    • These are added if the ASR engine has calculated that there is a pause in speech but not then end of a sentence.
    • In this case ellipses will be added to the end of the first subtitle and the beginning of the next, to indicate a continuation.

To start the process click on the large Start ASR button.

This  will start the external process. Depending on the length of the media and how fast the external services processes you job this may take some time. You don’t have to wait for it to complete as the process runs in the background, so you can close the ASR screen with the Close button.

The progress of all external services is shown in the top menu bar. See Here for more information on monitoring external service progress.

Loading the finished SRT file.

Once the conversion process has finished the status display will change to give you a number of options.

To see the Status display at any time Right Click on the Status in the top menu bar

The Process Status screen will list all external processes, both those ongoing and those that have completed.

For ASR processes, once completed, there will be two blue buttons:

  • + Project
    • Click this to add the new SRT file to the current Project.
  • Locate
    • Click this to open your file browser and locate the file on disk
    • This is useful if you want to move the file to a new location or share it with someone.

Clear and Clear all just clear the results from the status page. No files are deleted.

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External Widget Container

The External Widget Container provides a way of adding custom widgets that are not part of Stellar as standard.

External Widgets are loaded using the Config screen for the External Widget Container and multiple different custom widgets can be loaded. External Widgets are useful for custom applications such as interfaces to job management and work scheduling systems.

To learn more about creating your own custom widget or having one created for you please contact ‘Sales at Yellaumbrella.tv’.

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Trouble Shooting and FAQ

If you have problems running Stellar check through this list of common problems first.

First things to try:

Try each of these fixes in order. If number 1 doesn’t fix the problem try number 2 and so on.

  1. Refresh the browser page
    1. Either click on the refresh control in the browser top bar or press F5.
  2. Do a Soft  Restart on the Nebula Device:
    1. Open the Device page
      1. In Windows click on the Yell Umbrella icon in the tool tray
      2. For Mac click on the Status item on the top bar.
      3. This will open the Device page in a new browser tab.
        1. Click on the Soft Restart on the Control tab
        2. Wait for 60 seconds and see if the Stellar button reappears on the Launch Tab.
  3.  Do a Hard Reset on the Nebula Device
    1. Close the Stellar Tab
    2. Click on Hard Restart on the Control Tab
    3. Close the Nebula Device tab in Chrome
    4. Wait 60 seconds and start the Nebula Device again
    5. Open the Nebula Device page and see if you can start Stellar
  4. Restart your Mac or PC and try starting Stellar as normal.
  5. If you still can’t get Stellar to run then contact ‘support at yellaumbrella.tv’

Also have a look at the Stellar and Nebula FAQ pages

Advertisement Blockers

It is possible, under some circumstances, for Ad Blockers on you computer to intercept parts of Stellar. Some Ad blockers see any references to AD (Audio Description) as an advert!

Either turn off your Ad blocker or make the Stellar address a safe location for your Ad blocker.

  • Depending on your Ad blocker this will either be just the local address 127.0.0.1
  • Or the full link to your copy of Stellar. Copy the link in full from the Chrome address bar when the Stellar Tab is open.
    • Note: The numbers after the base address (127.0.0.1) will be different for your copy of Stellar.
The Hot Keys stop working?
  • In the Chrome Browser if you press the Alt key, but then don’t press any other key, Chrome moves the focus to its setting icon (three dots in the top right corner). This stops any Hot Keys working!
  • Pressing Esc will always return focus to Stellar and start the Hot Keys Working.
Are you running Stellar in a Chrome Browser?

.

Is the Nebula Device running on your machine?

.

Is Stellar Running on the Nebula Device?

.

Stellar is running slowly.
  • Close as many other tabs on your browser as possible
  • Close other applications on your Mac or PC
  • Make sure you are using a browse version of video, not a full resolution copy.
Can’t find Files or Projects.

.

Synthetic Voice services not visible

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Demo Videos

An Overview of Stellar

Registering to use Stellar and Nebula

Loading a Project

Loading a Layout

Creating a Layout

Using multi-columns in Stellar

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